Adds a 'Mark as Ready' control on the mission detail page (owner or missions:update gated) plus the markSideOpReady server action. Status-gated to Concept/Planning/Scheduled; emits a mission:ready event. Stops the daily ready-reminders and lets missionEmbeds post the roll-call.
Side ops now credit their creator: mission cards get a 'Hosted by X' meta entry and the mission detail page gets a Host chip. Display name preferred over username; only shown for side ops with a populated createdBy.
Add provisioning a personal bank account, toggling background texture and callsign display, and copying the page link; the layout now passes user preferences and personal-account state so the palette can hide or handle them.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Cover transfers, projects, Friday Ops calendar, wiki, NPC personnel, awards, voiceover, and the training minigames.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Submitters can attach an optional 300-char note to each take, and their own takes list now shows the description plus the reviewer feedback that was previously admin-only.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Coolify builds have no git metadata, so fall back to <semver>+<commit sha> in both the version overlay and version-info generator instead of showing a bare version.
Ultraworked with [Sisyphus](https://github.com/code-yeongju/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Replace nested section submenus in Intelligence, Infrastructure, and Personnel with flat per-page links carrying icons; drop the defensive item copying in AppSidebar.
Ultraworked with [Sisyphus](https://github.com/code-yeongju/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Add /voiceover script list and take detail pages, teleprompter reader, voice capture/recorder components, submission server actions with a 9 MB audio cap, and a Contribute > Voiceover entry in the user menu.
Ultraworked with [Sisyphus](https://github.com/code-yeongju/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Add getReferencePrices (modifier-applied NPC vendor price tip in CreateListingDialog) and resetEconomyState server action with a permission-gated 'Reset economy' button on listing cards for managers.
Ultraworked with [Sisyphus](https://github.com/code-yeongju/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Register CodeNode/CodeHighlightNode, MarkNode, and HorizontalRuleNode in
the DossierExcerptEditors Lexical config so excerpts can use code blocks
with highlighting, inline marks, and divider rules.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Update root and per-directory AGENTS.md files to reflect the current
state of the codebase: collection inventory, RBAC registry, base
management, personnel pages, training minigames, Discord bot transfer
and evaluation-reminder flows, banking currency config, migration
wrapper, and Playwright/Vivaldi e2e details.
- useEditorHistory: undo/redo stack over the textarea body
- WikiTemplateDialog: insert {{Template}} transclusions from the
toolbar, with per-template {{param}} placeholder prompts
- WikiEditorHighlightLayer: mirrored overlay highlighting headings,
directives, and template placeholders over the textarea
- editorHighlight.ts: tokenizer driving the overlay
- formatMarkdown.ts + createFormatUpdate: auto-format the document
- editorFormatting.ts: Tab/Shift+Tab indent/outdent, list
continuation on Enter, inline bold/italic/code formatting, infobox
snippet
- WikiEditor: editor and live preview side by side, preview renders
template CSS/HTML via WikiPreparedBody
WikiTemplates gains two fields: an optional css code field injected on
pages that use the template (selectors auto-scoped to a hash-based
.ptf-tpl-* class so templates never collide with each other or the app
shell), and a developer-only html field rendered verbatim (sanitized)
in place of the markdown body when transcluded.
- templateCss.ts scopes/sanitizes CSS, incl. nested at-rules; pages
and the editor live preview inject scoped styles and drop the Card
chrome in favor of a full-width article
- templateHtml.ts sanitizes HTML and splits prepared markdown around
expansion sentinels so raw HTML renders without rehype-raw
- templates.ts adds extractTemplateNames/extractPlaceholders/
extractDirectiveNames; prepareMarkdown threads an htmlTemplates map
- markdown pipeline gains rehype-highlight for fenced code blocks
- styles.css adds wiki prose typography + infobox demo styling
- docs: demo article and Infobox template authoring guide
Convert the dossier personal excerpt from a plain textarea to Lexical
rich text (matching the intel excerpt) with a 1000-character plain-text
limit, and replace the static read-only cards on the profile page with
inline DossierExcerptEditors: owners edit their personal excerpt,
profiles:intel_excerpt:update holders edit the intelligence record.
Changes are validated server-side (lexicalPlaintextLength) and emit
dossier:personal-excerpt-update / dossier:intel-excerpt-update events.
Collapse the four training minigame entries (Flight Simulator,
Minefield Clearance, Radio Traffic, Qualification Course) into a
single DropdownMenuSub under the user menu.
Renders negotiation amounts from the full CurrencyConfig, matching the other market components.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Adds a Personnel nav group with Contacts (searchable NPC directory with profile pages showing listings and employment) and Statistics pages; moves Wiki under Intelligence and checks off the corresponding TODO item.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Adds hire/terminate staff actions and an upgradeStructure server action plus baseManagement components (employment card, hire dialog, staff roster, upgrade card) wired into the structure detail page.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Wraps Payload's group field in a Collapsible so long groups (e.g. profile minigames) can start collapsed in the admin panel; refreshes the import map.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Market listings, offer dialogs, negotiation panels, and history now render prices from the full CurrencyConfig (symbol + singular/plural) instead of a nullable currency label string.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Banking overview, cards, detail, and activity feed now render amounts from the full CurrencyConfig (symbol + singular/plural) fetched from Game Rules instead of a plain currency label.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Extract the static sidebar nav data into sidebarData.ts and add a Wiki
entry (BookOpen) to the main nav. Adds scoped markdown styles
(columns, footnotes, note/warning callouts) under .wiki-markdown.
Frontend components for the wiki: content renderer (WikiContent),
editor with live preview and formatting toolbar (WikiEditor,
WikiEditorBody, WikiEditorToolbar, WikiLinkDialog, MarkdownGuide),
index/browse (WikiIndex, WikiStandardsDialog), page toolbar with
lock/delete/history (WikiToolbar, LockdownBanner), and revision history
(RevisionList).
Refactors grantAward to accept an array of recipientUserIds, adds
duplicate-award and eligibility checks per recipient, and returns a
per-recipient result summary. GrantAwardDialog gains a third step
showing grant results when some recipients fail. RecipientPicker is
rewritten to support multi-select with chip-based selected state and
a maxSelections cap.
Add transfer workflow components and utilities:
1. Transfer types and core functions (src/lib/transfers/index.ts):
- Type-safe transfer request and decision creation
- Appeal, cancel, and resolve core functions
- Server action conventions with error handling
2. Transfer UI components (src/components/frontend/transfers/):
- TransferActionDialog.tsx: Handle approval/rejection appeals
- TransferApprovalCard.tsx: Display approval decisions
- TransferNoteDialog.tsx: Add notes for transfers/appeals
- TransferRequestCard.tsx: Show transfer request details
- TransferResolutionCard.tsx: Display superuser resolutions
- TransfersView.tsx: Main transfers list page
- transferTypes.ts: Shared TypeScript types
3. Notification types (src/lib/transfers/notificationTypes.ts):
- Define notification type constants for transfer events
- Include TRANSFER_NOTIFICATION_TYPES for bridge filtering
4. Integration tests (tests/int/):
- transfer-requests.int.spec.ts: Test bot request polling
- transfer-bot-delivery.int.spec.ts: Test Discord notification delivery
These components and utilities complete the transfer workflow
implementation including approvals, appeals, and delivery.
Update Payload configuration:
- Import AssignmentTransfers collection in src/payload.config.ts
Update notification system:
- src/lib/notifications/index.ts: Add transfer notification types
- Update notification helper to support new notification types
Update migrations index:
- src/migrations/index.ts: Register new assignment transfer migrations
These changes integrate the AssignmentTransfers collection into the
existing Payload configuration and notification infrastructure.
Add React components for assignment transfer user interface:
1. AssignmentCard.tsx: Display user's current assignment with transfer button.
Shows assignment details, current status, and allows initiating transfer requests.
2. RequestTransferDialog.tsx: Modal dialog for creating transfer requests.
- Selects target assignment from assignment list
- Optionally notes required for transfer
- Submits request to AssignmentTransfers collection
- Emits AssignmentTransferRequest event
3. Transfers page (src/app/(frontend)/transfers/): Transfer request list view.
- Requests card showing pending requests with requestor, target, current
- Approval cards for assignment leaders
- Appeal cards for rejected requests
- Completed/Cancelled status display
All components use shadcn/ui primitives, proper loading states, error handling,
and provide accessible keyboard navigation.
Add gap-1.5 to the roster tab triggers so icons and labels are not
glued together, and let the org chart tab scroll horizontally instead
of overflowing the page.
Mission objectives gain a redacted checkbox. Redacted objectives are
shown block-redacted to players; mission managers, authors, and Zeus
see the real text (via tooltip) and can toggle the flag from the
mission detail page. Toggles emit mission:objective-redacted-toggle
events. Also registers the mission:auto-complete event type used by
the upcoming mission-tick bin.
Move Banking and Market out of Logistics into a commerce group beside Personal, and add a quick XP mini-mode toggle synced to the saved display preference via the layout-provided preferences prop.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Add the mini XP display switch to PreferencesForm, wire it through the account page, and cover it in the integration test.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Add domain-specific AGENTS.md files for collections, components, lib,
utils, and bot. Add login-return-url case study documenting the
return-URL flow design decisions and debugging lessons learned.
Add LoginLink client component that captures current path via usePathname()
and passes it as returnTo query param. Update login page to read and
sanitize returnTo (open-redirect guard: must start with /, reject //).
Update LoginForm to redirect to returnTo after successful login. Wire
LandingPage CTA through LoginLink. Add returnTo redirect for already-
authed users hitting /login. Add return-URL to flappy page redirect.
Remove trailing blank line from (frontend) layout.
- Fetch current user's leadOrActual preference in roster page via payload.auth()
- Add RosterDisplayContext to avoid prop drilling through org chart components
- MemberCard shows 'Lead' or 'Actual' based on user preference
- Add preference radio buttons to PreferencesForm under Display section
- Update updatePreferences server action to save leadOrActual
- Add TODO for restyling radio buttons later
Wire CommandPalette/Provider into the frontend layout and add Cmd+K
hint in the SiteHeader. Register context-aware commands for banking,
helpdesk, mission RSVP, locker, shipments, and market pages.
Also removes the locker search's duplicate Cmd+K listener (now handled
globally), renames its button to 'Search Locker', and cleans up a
flappy page parenthetical.
- Add showCloseButton prop to DialogContent for modal workflows
- Add line variant to TabsList via class-variance-authority
- Add arrowClassName prop to TooltipContent for arrow styling
- Add optional title prop to CommandDialog for accessibility
The shadcn component update pulled sidebar.tsx using Tailwind v3-style
bare-bracket custom property syntax (w-[--sidebar-width]). Under Tailwind
v4 this compiles to invalid CSS (width: --sidebar-width) which the browser
ignores, so width fell back to auto and the fixed sidebar blew out to its
content's intrinsic width (the 1372px logo header ~ half the page). The
empty spacer div was equally broken, reserving zero space and leaving the
inset m-2 margin as a stray left gap.
Three fixes:
- sidebar.tsx: wrap all 7 bare-bracket custom properties in var() so they
compile to width: var(--sidebar-width) / var(--sidebar-width-icon) /
max-width: var(--skeleton-width). The calc(var(...)) rules were already
valid; only the bare forms were broken.
- layout.tsx: replace the raw <main className="min-h-full bg-background
w-full"> with <SidebarInset>. AppSidebar uses variant="inset", whose
peer styling (md:peer-data-[variant=inset]:m-2 / :rounded-xl / :shadow)
only applies to a SidebarInset sibling, so the inset gap/rounding/shadow
were silently dropped.
- SiteHeader.tsx: replace the raw <div> + border-gray-800 + p-4 with the
standard shadcn <header className="flex h-16 shrink-0 items-center gap-2
border-b px-4"> using semantic border-b, plus -ml-1 on SidebarTrigger
and an ml-auto wrapper for NotificationsBell (which takes no className).
Verified via the running dev server: SSR HTML carries
data-variant="inset", a single <main> with the peer-data-[variant=inset]
classes, <header ... border-b>, and zero border-gray-800 occurrences.
tsc --noEmit clean for the changed files.
Use the shadcn Alert component for the file-sharing hint instead of a bare Message element.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Add the Helpdesk nav item with LifeBuoy icon under the core nav group.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Register a beforeNav component linking the Payload admin panel back to the public frontend.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
- Emphasize stat values and keep labels on one line
- Rework the recent events feed into a two-line layout with human-readable type labels and narrative highlighting
- Resolve parents via subAssignments instead of inferred member overlap
- Drop cyclic or dangling subassignment edges
- Render members only at their deepest unit; widen unit boxes and pluralize member counts
- Add Account entry to the sidebar and user menu
- Hide Intelligence and Infrastructure sections unless the user is qualified
- Make the sidebar content area scrollable
- Support showing the callsign in the user menu via preferences
- Add /notifications inbox with mark-read and mark-all-read actions
- Respect mutedAll/mutedTypes preferences when creating notifications
- Add View all link and Discord request label to the notifications bell
Tarkov-style flea market where users list locker items at a fixed price
and buyers pay through the banking system; items transfer directly
into the buyer's locker.
- market-listings + market-negotiations collections and the market page
with search/rarity filters and a Countdown timer on each card
- service lib (buyListing with partial-quantity + negotiated-price
support, clean-stock rule, creditLockerQuantity, auto pricing)
- negotiation flow: make/accept/reject/counter/withdraw, strictly-
increasing buyer offers, NPC vendor auto-resolution
- NPC vendors: game-npcs attribution, patience meter, dialogue, chat
bubbles, historical threads dialog
- 30d user / 7d auto listing durations, market-tick bin for expiry +
vendor restock, SSE notify on tick
- market event types + game-npcs/market target collections in the
event log; sidebar Market entry under Logistics
- partial-quantity purchases (buyListing/buyMarketListing/makeMarketOffer)
with full int test coverage (25 tests)
- user-notifications collection (per-user inbox, owner-scoped read)
- notifyUser() fire-and-forget helper + notification label mapping
- NotificationsBell in the site header with 30s polling, unread badge,
mark-read on click, and "Mark all read"
- markNotificationsRead / markAllNotificationsRead server actions
- Revert onPointerDown back to onClick for item selection
- Add error state to display server action failures to user
- Add pending state to disable buttons during submission
- Update onPick to return ActionResult for error handling
- Change onClick to onPointerDown with preventDefault on item buttons
- Also update Cancel and Clear Slot buttons for consistency
- Fixes item selection not working inside the dialog
- Change onClick to onPointerDown with preventDefault
- Prevents Tooltip from intercepting the click event
- Slot picker dialog now opens reliably when clicking hotspots
- Add arrowClassName prop to TooltipContent component
- Pass bg-popover fill-popover to wardrobe tooltip arrow
- Arrow now matches the dark tooltip body instead of being white
- Change tooltip background from bg-foreground to bg-popover (dark)
- Increase text size from text-xs to text-sm
- Add border border-border for subtle definition
- Use font-semibold for slot name label