feat(eod): add high-contrast toggle, improved leaderboard, new effects on bad-flag cells
This commit is contained in:
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8 changed files with 19274 additions and 26 deletions
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@ -59,7 +59,14 @@ const BEST_TIME_FIELDS = {
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supplyRoad: "bestSupplyRoadTime",
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} as const;
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const BEST_FLAGS_FIELDS = {
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training: "bestTrainingFlags",
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perimeter: "bestPerimeterFlags",
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supplyRoad: "bestSupplyRoadFlags",
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} as const;
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type EodTimeField = (typeof BEST_TIME_FIELDS)[EodDifficulty];
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type EodFlagsField = (typeof BEST_FLAGS_FIELDS)[EodDifficulty];
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function isEodDifficulty(value: string): value is EodDifficulty {
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return Object.prototype.hasOwnProperty.call(DIFFICULTIES, value);
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@ -85,6 +92,7 @@ async function authenticate() {
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export async function submitEodResult(input: {
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difficulty: EodDifficulty;
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seconds: number;
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flags: number;
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won: boolean;
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}): Promise<ActionResult<EodStats>> {
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try {
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@ -104,6 +112,9 @@ export async function submitEodResult(input: {
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) {
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return { success: false, error: "Invalid result." };
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}
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if (!Number.isInteger(input.flags) || input.flags < 0 || input.flags > difficultyConfig.mines) {
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return { success: false, error: "Invalid result." };
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}
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const profileRes = await payload.find({
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collection: "profiles",
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@ -129,6 +140,9 @@ export async function submitEodResult(input: {
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bestTrainingTime?: number;
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bestPerimeterTime?: number;
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bestSupplyRoadTime?: number;
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bestTrainingFlags?: number;
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bestPerimeterFlags?: number;
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bestSupplyRoadFlags?: number;
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};
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};
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};
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@ -143,11 +157,16 @@ export async function submitEodResult(input: {
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const bestScore = Math.max(current.bestScore ?? 0, score);
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const eodXp = (current.xpEarned ?? 0) + runXp;
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const bestTimeField: EodTimeField = BEST_TIME_FIELDS[difficulty];
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const bestFlagsField: EodFlagsField = BEST_FLAGS_FIELDS[difficulty];
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const previousBestTime = current[bestTimeField] ?? 0;
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const bestTime =
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input.won && (previousBestTime === 0 || input.seconds < previousBestTime)
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? input.seconds
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: previousBestTime;
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const previousBestFlags = current[bestFlagsField] ?? 0;
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const isBestRun =
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input.won &&
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(previousBestTime === 0 ||
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input.seconds < previousBestTime ||
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(input.seconds === previousBestTime && input.flags < previousBestFlags));
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const bestTime = isBestRun ? input.seconds : previousBestTime;
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const bestFlags = isBestRun ? input.flags : previousBestFlags;
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const { xp: _xp, ...progressionRest } = progression;
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@ -168,7 +187,11 @@ export async function submitEodResult(input: {
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bestTrainingTime: current.bestTrainingTime ?? 0,
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bestPerimeterTime: current.bestPerimeterTime ?? 0,
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bestSupplyRoadTime: current.bestSupplyRoadTime ?? 0,
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bestTrainingFlags: current.bestTrainingFlags ?? 0,
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bestPerimeterFlags: current.bestPerimeterFlags ?? 0,
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bestSupplyRoadFlags: current.bestSupplyRoadFlags ?? 0,
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[bestTimeField]: bestTime,
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[bestFlagsField]: bestFlags,
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},
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},
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},
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@ -192,6 +215,7 @@ export async function submitEodResult(input: {
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data: {
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difficulty,
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seconds: input.seconds,
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flags: input.flags,
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score,
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xpEarned: runXp,
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},
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@ -347,6 +347,24 @@ export const Profiles: CollectionConfig = {
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type: "number",
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defaultValue: 0,
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},
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{
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name: "bestTrainingFlags",
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label: "Flags on Best Training Pad Run",
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type: "number",
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defaultValue: 0,
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},
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{
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name: "bestPerimeterFlags",
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label: "Flags on Best FOB Perimeter Run",
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type: "number",
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defaultValue: 0,
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},
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{
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name: "bestSupplyRoadFlags",
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label: "Flags on Best Main Supply Road Run",
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type: "number",
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defaultValue: 0,
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},
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],
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},
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],
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@ -1,7 +1,14 @@
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"use client";
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import { useEffect, useState } from "react";
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import { Trophy } from "lucide-react";
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import { Flag, Trophy } from "lucide-react";
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import {
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Select,
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SelectContent,
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SelectItem,
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SelectTrigger,
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SelectValue,
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} from "@/components/ui/select";
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import { cn } from "@/lib/utils";
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import type { PresenceParticipant } from "@/hooks/useRealtimePresence";
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@ -23,6 +30,12 @@ interface ApiProfile {
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wins?: number | null;
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bestScore?: number | null;
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xpEarned?: number | null;
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bestTrainingTime?: number | null;
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bestPerimeterTime?: number | null;
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bestSupplyRoadTime?: number | null;
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bestTrainingFlags?: number | null;
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bestPerimeterFlags?: number | null;
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bestSupplyRoadFlags?: number | null;
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} | null;
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} | null;
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} | null;
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@ -35,6 +48,8 @@ interface LeaderboardRow {
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wins: number;
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bestScore: number;
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xpEarned: number;
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bestTime: number;
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bestFlags: number;
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isCurrentUser: boolean;
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isOutsideTopTen?: boolean;
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}
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@ -57,6 +72,7 @@ export function EodLeaderboard({
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currentUserId,
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activeTeams = [],
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}: EodLeaderboardProps) {
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const [difficulty, setDifficulty] = useState<"training" | "perimeter" | "supplyRoad">("training");
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const [rows, setRows] = useState<LeaderboardRow[] | null>(null);
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const [failed, setFailed] = useState(false);
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@ -64,11 +80,20 @@ export function EodLeaderboard({
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let cancelled = false;
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setFailed(false);
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const difficultyLabel =
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difficulty === "training"
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? "Training"
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: difficulty === "perimeter"
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? "Perimeter"
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: "SupplyRoad";
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const timeField = `progression.minigames.eodMinesweeper.best${difficultyLabel}Time`;
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const flagsField = `progression.minigames.eodMinesweeper.best${difficultyLabel}Flags`;
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const params = new URLSearchParams({
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sort: "-progression.minigames.eodMinesweeper.bestScore",
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sort: `${timeField},${flagsField}`,
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limit: "100",
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depth: "1",
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});
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params.set(`where[${timeField}][greater_than]`, "0");
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fetch(`/api/profiles?${params.toString()}`)
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.then((res) => {
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@ -89,10 +114,14 @@ export function EodLeaderboard({
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wins: eod.wins ?? 0,
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bestScore: eod.bestScore ?? 0,
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xpEarned: eod.xpEarned ?? 0,
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bestTime: eod[`best${difficultyLabel}Time` as keyof typeof eod] ?? 0,
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bestFlags: eod[`best${difficultyLabel}Flags` as keyof typeof eod] ?? 0,
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isCurrentUser: user ? String(user.id) === String(currentUserId) : false,
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};
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});
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const scored = mapped.filter((row) => row.bestScore > 0);
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const scored = mapped
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.filter((row) => row.bestTime > 0)
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.sort((a, b) => a.bestTime - b.bestTime || a.bestFlags - b.bestFlags);
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const visible = scored.slice(0, 10);
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const current = mapped.find((row) => row.isCurrentUser);
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if (current && !visible.some((row) => row.id === current.id)) {
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@ -107,20 +136,37 @@ export function EodLeaderboard({
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return () => {
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cancelled = true;
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};
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}, [refreshKey, currentUserId]);
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}, [difficulty, refreshKey, currentUserId]);
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return (
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<div className="w-full max-w-[520px] rounded-xl border border-border bg-card">
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<div className="flex items-center gap-2 border-b border-border px-4 py-3">
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<Trophy className="size-4 text-amber-400" />
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<h2 className="text-sm font-semibold">Minefield Clearance Leaderboard</h2>
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<span className="ml-auto text-xs text-muted-foreground">Top 10 · best clearance</span>
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<div className="ml-auto flex items-center gap-2 text-xs text-muted-foreground">
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<Select
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value={difficulty}
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onValueChange={(value) => setDifficulty(value as typeof difficulty)}
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>
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<SelectTrigger aria-label="Leaderboard sector" className="h-8 w-[150px] text-xs">
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<SelectValue />
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</SelectTrigger>
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<SelectContent>
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<SelectItem value="training">Training Pad</SelectItem>
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<SelectItem value="perimeter">FOB Perimeter</SelectItem>
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<SelectItem value="supplyRoad">Main Supply Road</SelectItem>
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</SelectContent>
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</Select>
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<span>Top 10 · fastest clear</span>
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</div>
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</div>
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<div
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className="border-b border-border px-4 py-2 text-xs text-muted-foreground"
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aria-live="polite"
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>
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<span className="font-medium text-emerald-400">{activeTeams.length} defusal teams on site</span>
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<span className="font-medium text-emerald-400">
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{activeTeams.length} defusal teams on site
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</span>
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{activeTeams.length > 0 && (
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<span className="ml-1 text-foreground">
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({activeTeams.map((team) => team.name).join(", ")})
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@ -149,7 +195,10 @@ export function EodLeaderboard({
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<th className="px-2 py-2 font-medium">Operator</th>
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<th className="px-2 py-2 text-right font-medium">Games</th>
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<th className="px-2 py-2 text-right font-medium">Wins</th>
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<th className="px-2 py-2 text-right font-medium">Best</th>
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<th className="px-2 py-2 text-right font-medium">Time</th>
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<th className="px-2 py-2 text-right font-medium">
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<Flag className="ml-auto size-3" aria-label="Flags" />
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</th>
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<th className="px-4 py-2 text-right font-medium">XP</th>
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</tr>
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</thead>
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@ -199,7 +248,10 @@ export function EodLeaderboard({
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{row.wins}
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</td>
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<td className="px-2 py-2 text-right font-semibold tabular-nums">
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{row.bestScore}
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{row.bestTime}s
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</td>
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<td className="px-2 py-2 text-right font-semibold tabular-nums">
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{row.bestFlags}
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</td>
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<td className="px-4 py-2 text-right tabular-nums text-muted-foreground">
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{row.xpEarned}
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@ -3,9 +3,10 @@
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// allow: SIZE_OK — the board is a single interactive game state machine required by the route contract.
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import { useCallback, useEffect, useRef, useState, type PointerEvent } from "react";
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import { Bomb, Flag, RotateCcw, ShieldCheck, Timer } from "lucide-react";
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import { Bomb, Flag, RotateCcw, ShieldCheck, Timer, X } from "lucide-react";
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import { useRouter } from "next/navigation";
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import { Button } from "@/components/ui/button";
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import { Switch } from "@/components/ui/switch";
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import { submitEodResult, type EodDifficulty, type EodStats } from "@/app/(frontend)/eod/actions";
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import { PROFILE_UPDATE_EVENT } from "@/hooks/useGameTick";
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import { cn } from "@/lib/utils";
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@ -19,6 +20,7 @@ type Cell = {
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readonly revealed: boolean;
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readonly flagged: boolean;
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readonly exploded: boolean;
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readonly incorrectFlagged: boolean;
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};
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type Board = readonly Cell[];
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@ -59,7 +61,7 @@ const NUMBER_CLASSES: Readonly<Record<number, string>> = {
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2: "text-green-400",
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3: "text-red-400",
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4: "text-purple-400",
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5: "text-rose-700",
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5: "text-rose-400",
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6: "text-teal-400",
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7: "text-slate-200",
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8: "text-gray-400",
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@ -72,6 +74,7 @@ function emptyBoard(size: number): Board {
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revealed: false,
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flagged: false,
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exploded: false,
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incorrectFlagged: false,
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}));
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}
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@ -126,6 +129,7 @@ function revealFrom(start: number, board: Board, rows: number, cols: number): Bo
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function cellLabel(cell: Cell, row: number, col: number): string {
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const position = `row ${row + 1} col ${col + 1}`;
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if (cell.incorrectFlagged) return `${position} incorrect flag`;
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if (cell.flagged) return `${position} flagged`;
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if (!cell.revealed) return `${position} hidden`;
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if (cell.mine) return `${position} mine`;
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@ -156,6 +160,7 @@ export function MinesweeperBoard({
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const [phase, setPhase] = useState<Phase>("ready");
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const [board, setBoard] = useState<Board>(() => emptyBoard(81));
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const [seconds, setSeconds] = useState(0);
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const [highContrast, setHighContrast] = useState(true);
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const [stats, setStats] = useState<EodStats>(serverStats);
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const [lastRun, setLastRun] = useState<LastRun | null>(null);
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const [submitting, setSubmitting] = useState(false);
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@ -165,6 +170,7 @@ export function MinesweeperBoard({
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const longPressRef = useRef(false);
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const longPressTimerRef = useRef<number | null>(null);
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const config = DIFFICULTIES[difficulty];
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const flaggedCount = board.reduce((count, cell) => count + (cell.flagged ? 1 : 0), 0);
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const setPhaseSafe = useCallback(
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(nextPhase: Phase) => {
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@ -207,12 +213,17 @@ export function MinesweeperBoard({
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);
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const recordResult = useCallback(
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async (won: boolean, elapsedSeconds: number) => {
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async (won: boolean, elapsedSeconds: number, flags: number) => {
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if (submittingRef.current) return;
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submittingRef.current = true;
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setSubmitting(true);
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const resultSeconds = Math.max(1, Math.min(elapsedSeconds, config.maxSeconds));
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const result = await submitEodResult({ difficulty, seconds: resultSeconds, won });
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const result = await submitEodResult({
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difficulty,
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seconds: resultSeconds,
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flags,
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won,
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});
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submittingRef.current = false;
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setSubmitting(false);
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const score = won ? config.baseScore + Math.max(0, config.parSeconds - resultSeconds) : 0;
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@ -262,12 +273,13 @@ export function MinesweeperBoard({
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: cell
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: cell.mine
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? { ...cell, revealed: true }
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: cell,
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: { ...cell, incorrectFlagged: cell.flagged },
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),
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);
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if (won) playClear();
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else playExplosion();
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void recordResult(won, seconds);
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const flags = finalBoard.reduce((count, cell) => count + (cell.flagged ? 1 : 0), 0);
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void recordResult(won, seconds, flags);
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},
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[phase, recordResult, seconds, setPhaseSafe],
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);
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@ -321,7 +333,10 @@ export function MinesweeperBoard({
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}
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}, []);
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const flaggedCount = board.reduce((count, cell) => count + (cell.flagged ? 1 : 0), 0);
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const incorrectFlagCount = board.reduce(
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(count, cell) => count + (cell.incorrectFlagged ? 1 : 0),
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0,
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);
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const statusClass =
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phase === "over"
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? lastRun?.won
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@ -357,6 +372,20 @@ export function MinesweeperBoard({
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</div>
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</div>
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<label className="flex items-center justify-between gap-3 rounded-lg border border-border/70 bg-background/50 px-3 py-2 text-xs">
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<span className="flex flex-col gap-0.5">
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<span className="font-medium text-foreground">High-contrast cells</span>
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<span className="text-muted-foreground">
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Use stronger grass-and-dirt colors to distinguish untouched and revealed cells.
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</span>
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</span>
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<Switch
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checked={highContrast}
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onCheckedChange={setHighContrast}
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aria-label="Use high-contrast cell colors"
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/>
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</label>
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{phase !== "playing" && (
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<div className="grid gap-2 md:grid-cols-3">
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{DIFFICULTY_KEYS.map((key) => {
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@ -398,7 +427,13 @@ export function MinesweeperBoard({
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Sector clear. {config.label} defused in {lastRun.seconds}s.
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</span>
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)}
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{phase === "over" && !lastRun?.won && lastRun && <span>The charge went off. MIA.</span>}
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{phase === "over" && !lastRun?.won && lastRun && (
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<span>
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The charge went off. MIA.
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{incorrectFlagCount > 0 &&
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` ${incorrectFlagCount} incorrect flag${incorrectFlagCount === 1 ? "" : "s"} marked with an X.`}
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</span>
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)}
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{phase === "over" && !lastRun && <span>Recording clearance…</span>}
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{lastRun?.won && (
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<span className="text-xs text-emerald-500">
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@ -442,12 +477,22 @@ export function MinesweeperBoard({
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disabled={phase === "over" || cell.revealed}
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className={cn(
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"flex size-7 items-center justify-center rounded-sm border text-xs font-bold transition-colors focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-ring",
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cell.revealed && !cell.mine && "border-border/60 bg-muted/70",
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!cell.revealed && "border-border bg-card hover:bg-accent",
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cell.revealed &&
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!cell.mine &&
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(highContrast
|
||||
? "border-yellow-900/40 bg-yellow-950/15 text-amber-50 shadow-inner"
|
||||
: "border-border/60 bg-muted/70"),
|
||||
!cell.revealed &&
|
||||
(highContrast
|
||||
? "border-emerald-500 bg-emerald-800/90 text-emerald-50 shadow-[inset_0_1px_0_rgb(255_255_255_/_0.12),0_1px_2px_rgb(0_0_0_/_0.35)] hover:border-emerald-400 hover:bg-emerald-700"
|
||||
: "border-border bg-card hover:bg-accent"),
|
||||
cell.incorrectFlagged &&
|
||||
"border-destructive bg-destructive/25 text-red-200 shadow-[inset_0_1px_0_rgb(255_255_255_/_0.12),0_1px_2px_rgb(0_0_0_/_0.35)] animate-pulse",
|
||||
cell.flagged &&
|
||||
!cell.revealed &&
|
||||
"border-amber-500/50 bg-amber-500/10 text-amber-400",
|
||||
revealedMine && "border-destructive/60 bg-destructive/20 text-destructive",
|
||||
!cell.incorrectFlagged &&
|
||||
"border-amber-300 bg-amber-500/25 text-amber-200 shadow-[inset_0_1px_0_rgb(255_255_255_/_0.14),0_1px_2px_rgb(0_0_0_/_0.35)]",
|
||||
revealedMine && "border-destructive bg-destructive/30 text-red-300",
|
||||
cell.exploded &&
|
||||
"border-destructive bg-destructive text-destructive-foreground",
|
||||
cell.revealed && cell.adjacent > 0 && NUMBER_CLASSES[cell.adjacent],
|
||||
|
|
@ -481,7 +526,10 @@ export function MinesweeperBoard({
|
|||
onPointerUp={clearLongPress}
|
||||
onPointerCancel={clearLongPress}
|
||||
>
|
||||
{cell.flagged && !revealedMine ? <Flag className="size-3.5" /> : null}
|
||||
{cell.incorrectFlagged ? <X className="size-3.5" /> : null}
|
||||
{cell.flagged && !cell.incorrectFlagged && !revealedMine ? (
|
||||
<Flag className="size-3.5" />
|
||||
) : null}
|
||||
{revealedMine ? <Bomb className="size-3.5" /> : null}
|
||||
{cell.revealed && !cell.mine && cell.adjacent > 0 ? cell.adjacent : null}
|
||||
</button>
|
||||
|
|
|
|||
19079
src/migrations/20260827_022334_add_eod_minesweeper_best_flags.json
Normal file
19079
src/migrations/20260827_022334_add_eod_minesweeper_best_flags.json
Normal file
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,15 @@
|
|||
import { MigrateUpArgs, MigrateDownArgs, sql } from '@payloadcms/db-postgres'
|
||||
|
||||
export async function up({ db, payload, req }: MigrateUpArgs): Promise<void> {
|
||||
await db.execute(sql`
|
||||
ALTER TABLE "profiles" ADD COLUMN "progression_minigames_eod_minesweeper_best_training_flags" numeric DEFAULT 0;
|
||||
ALTER TABLE "profiles" ADD COLUMN "progression_minigames_eod_minesweeper_best_perimeter_flags" numeric DEFAULT 0;
|
||||
ALTER TABLE "profiles" ADD COLUMN "progression_minigames_eod_minesweeper_best_supply_road_flags" numeric DEFAULT 0;`)
|
||||
}
|
||||
|
||||
export async function down({ db, payload, req }: MigrateDownArgs): Promise<void> {
|
||||
await db.execute(sql`
|
||||
ALTER TABLE "profiles" DROP COLUMN "progression_minigames_eod_minesweeper_best_training_flags";
|
||||
ALTER TABLE "profiles" DROP COLUMN "progression_minigames_eod_minesweeper_best_perimeter_flags";
|
||||
ALTER TABLE "profiles" DROP COLUMN "progression_minigames_eod_minesweeper_best_supply_road_flags";`)
|
||||
}
|
||||
|
|
@ -3,6 +3,7 @@ import * as migration_20260825_220000 from './20260825_220000';
|
|||
import * as migration_20260826_050000_repair_shims_auxiliary_tables from './20260826_050000_repair_shims_auxiliary_tables';
|
||||
import * as migration_20260826_060000_add_game_servers_event_target from './20260826_060000_add_game_servers_event_target';
|
||||
import * as migration_20260827_005757 from './20260827_005757';
|
||||
import * as migration_20260827_022334_add_eod_minesweeper_best_flags from './20260827_022334_add_eod_minesweeper_best_flags';
|
||||
|
||||
export const migrations = [
|
||||
{
|
||||
|
|
@ -28,6 +29,11 @@ export const migrations = [
|
|||
{
|
||||
up: migration_20260827_005757.up,
|
||||
down: migration_20260827_005757.down,
|
||||
name: '20260827_005757'
|
||||
name: '20260827_005757',
|
||||
},
|
||||
{
|
||||
up: migration_20260827_022334_add_eod_minesweeper_best_flags.up,
|
||||
down: migration_20260827_022334_add_eod_minesweeper_best_flags.down,
|
||||
name: '20260827_022334_add_eod_minesweeper_best_flags'
|
||||
},
|
||||
];
|
||||
|
|
|
|||
|
|
@ -1686,6 +1686,9 @@ export interface Profile {
|
|||
bestTrainingTime?: number | null;
|
||||
bestPerimeterTime?: number | null;
|
||||
bestSupplyRoadTime?: number | null;
|
||||
bestTrainingFlags?: number | null;
|
||||
bestPerimeterFlags?: number | null;
|
||||
bestSupplyRoadFlags?: number | null;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
|
@ -3477,6 +3480,9 @@ export interface ProfilesSelect<T extends boolean = true> {
|
|||
bestTrainingTime?: T;
|
||||
bestPerimeterTime?: T;
|
||||
bestSupplyRoadTime?: T;
|
||||
bestTrainingFlags?: T;
|
||||
bestPerimeterFlags?: T;
|
||||
bestSupplyRoadFlags?: T;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
|
|
|||
Loading…
Reference in a new issue