feat(qualification): update aim trainer instructions
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent) Co-authored-by: Sisyphus <clio-agent@sisyphus.ai>
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1 changed files with 7 additions and 3 deletions
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@ -148,13 +148,17 @@ export function AimTrainerArena({
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<div className="flex flex-col gap-1">
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<span className="font-medium text-foreground">Acquire</span>
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<span>
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Up to {AIM_TRAINER_DIFFICULTIES[difficulty].maxConcurrentTargets} silhouettes are
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active at once. Moving targets rebound inside the range.
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Up to {AIM_TRAINER_DIFFICULTIES[difficulty].maxConcurrentTargets} hostile
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silhouettes are active at once, plus an occasional blue civilian that never counts
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toward the limit. Targets rebound off each other and the range walls.
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</span>
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</div>
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<div className="flex flex-col gap-1">
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<span className="font-medium text-foreground">Prioritize</span>
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<span>Headshots score 250 points. Torso hits score 100 points.</span>
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<span>
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Headshots score 250 points. Torso hits score 100 points. Blue civilians cost 100
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points — never shoot them.
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</span>
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</div>
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<div className="flex flex-col gap-1">
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<span className="font-medium text-foreground">Qualify</span>
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