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feat(qualification): update aim trainer instructions

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphus.ai>
This commit is contained in:
Jason Fraley 2026-09-04 12:04:44 -04:00
parent b905fe2b5e
commit 15e5fa7d01

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@ -148,13 +148,17 @@ export function AimTrainerArena({
<div className="flex flex-col gap-1">
<span className="font-medium text-foreground">Acquire</span>
<span>
Up to {AIM_TRAINER_DIFFICULTIES[difficulty].maxConcurrentTargets} silhouettes are
active at once. Moving targets rebound inside the range.
Up to {AIM_TRAINER_DIFFICULTIES[difficulty].maxConcurrentTargets} hostile
silhouettes are active at once, plus an occasional blue civilian that never counts
toward the limit. Targets rebound off each other and the range walls.
</span>
</div>
<div className="flex flex-col gap-1">
<span className="font-medium text-foreground">Prioritize</span>
<span>Headshots score 250 points. Torso hits score 100 points.</span>
<span>
Headshots score 250 points. Torso hits score 100 points. Blue civilians cost 100
points — never shoot them.
</span>
</div>
<div className="flex flex-col gap-1">
<span className="font-medium text-foreground">Qualify</span>