..
announcements
feat(announcements): add announcements system with roleDocs targeting and richText
2026-09-22 21:08:46 -04:00
arma-bridge
feat(operations): supply-box sync store and handler
2026-09-21 07:40:44 -04:00
attendance
feat(attendance): implement real-time attendance change notifications for Discord
2026-08-21 02:12:01 -04:00
awards
feat(awards): add award advancement series
2026-09-11 17:07:37 -04:00
banking
feat(banking): inline currency emblem display with optional label hiding
2026-09-22 14:52:44 -04:00
base
feat(base): production, modules, adjacency auras, compounds, and crew speed
2026-09-20 02:43:23 -04:00
dashboard
feat(dashboard): customizable dashboard with personal widgets
2026-09-10 20:03:27 -04:00
economy
feat(economy): add economy tick with demand simulation and price modifiers
2026-09-06 17:22:30 -04:00
evaluations
feat(missions): make code name optional, add UGC cover images
2026-09-10 20:02:47 -04:00
intelligence
feat(bot): add Friday open-slot notice with claim credit and revert
2026-09-18 14:52:39 -04:00
lexical
feat(profile): add rich-text dossier excerpt editors
2026-09-06 05:32:23 -04:00
locker
style(lib): format shared libraries and remove unused imports
2026-08-16 23:27:51 -04:00
map
feat(map): world map picker entry, intel fields, node icons, generic markers
2026-09-21 20:47:46 -04:00
market
feat(operations): bounded economy effects and market repair
2026-09-20 02:43:53 -04:00
minigames
fix(blackjack): resolve leaver turns, dedupe pending joins, terminate spectators
2026-09-19 17:39:18 -04:00
notifications
chore(events): extend event and notification registries for new features
2026-09-14 15:36:58 -04:00
operations
feat(operations): drop attendance from readiness scoring
2026-09-22 18:14:44 -04:00
profile
feat(profile): add rich-text dossier excerpt editors
2026-09-06 05:32:23 -04:00
projects
feat(projects): enforce permissions and improve search
2026-08-21 00:26:33 -04:00
promotions
feat(promotions): add rank promotion ceiling with GM promote flow
2026-09-14 15:37:05 -04:00
realtime
feat(presence): add presence channel handling in real-time updates
2026-08-28 22:08:37 -04:00
respawn-tickets
feat(respawn-tickets): settle attendance-based respawn tickets per mission
2026-09-14 15:37:05 -04:00
session
feat(session): add pre-expiry warning banner with extend button
2026-09-23 15:02:10 -04:00
shims
feat(shims): add targeted client-side injections
2026-08-26 00:53:31 -04:00
shipping
feat(logistics): timestamp shipment lifecycle with client relay
2026-09-20 02:43:29 -04:00
story
feat(story): swipe page turns in book view
2026-09-25 15:55:21 -04:00
surveys
feat(surveys): periodic reminder toasts for pending surveys
2026-09-23 21:07:13 -04:00
tickets
feat(tickets): add ticket mutation services
2026-09-01 17:48:37 -04:00
transfers
feat: Add remaining transfer components and utilities
2026-08-31 23:41:29 -04:00
voiceover
feat(voiceover): spoiler gate, pacing pattern, and recorder updates
2026-09-14 15:37:12 -04:00
wiki
fix(wiki): remove callout icon top margin and first-child spacing
2026-09-06 23:29:46 -04:00
AGENTS.md
docs: document the game map system and construction timestamp model
2026-09-16 23:14:20 -04:00
distance.ts
feat(logistics): add shipments collection with dispatch, transit, and arrival processing
2026-08-02 02:03:50 -04:00
impersonation.ts
feat(impersonation): implement user impersonation functionality and UI
2026-08-21 01:41:14 -04:00
logistics.ts
feat(logistics): timestamp shipment lifecycle with client relay
2026-09-20 02:43:29 -04:00
redaction.ts
feat(missions): add redacted objective toggle
2026-08-25 12:27:52 -04:00
shipping.ts
feat(map): road-network routing for shipments with transport modes
2026-09-16 23:14:01 -04:00
storageRules.ts
style: remove em-dashes from user-visible prose (wave 1)
2026-09-07 01:34:28 -04:00
utils.ts
style(ui): format shadcn/ui primitives and utility hooks
2026-08-16 23:27:51 -04:00
versionInfo.ts
feat(version): add build metadata fields
2026-08-27 18:36:11 -04:00