From 15e5fa7d011cb33a56dfe67a8deb91e665b345c7 Mon Sep 17 00:00:00 2001 From: Z8MB1E Date: Fri, 4 Sep 2026 12:04:44 -0400 Subject: [PATCH] feat(qualification): update aim trainer instructions Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent) Co-authored-by: Sisyphus --- .../frontend/qualification/AimTrainerArena.tsx | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/src/components/frontend/qualification/AimTrainerArena.tsx b/src/components/frontend/qualification/AimTrainerArena.tsx index 0c367c6..83d70b5 100644 --- a/src/components/frontend/qualification/AimTrainerArena.tsx +++ b/src/components/frontend/qualification/AimTrainerArena.tsx @@ -148,13 +148,17 @@ export function AimTrainerArena({
Acquire - Up to {AIM_TRAINER_DIFFICULTIES[difficulty].maxConcurrentTargets} silhouettes are - active at once. Moving targets rebound inside the range. + Up to {AIM_TRAINER_DIFFICULTIES[difficulty].maxConcurrentTargets} hostile + silhouettes are active at once, plus an occasional blue civilian that never counts + toward the limit. Targets rebound off each other and the range walls.
Prioritize - Headshots score 250 points. Torso hits score 100 points. + + Headshots score 250 points. Torso hits score 100 points. Blue civilians cost 100 + points — never shoot them. +
Qualify