diff --git a/src/components/frontend/qualification/AimTrainerArena.tsx b/src/components/frontend/qualification/AimTrainerArena.tsx
index 0c367c6..83d70b5 100644
--- a/src/components/frontend/qualification/AimTrainerArena.tsx
+++ b/src/components/frontend/qualification/AimTrainerArena.tsx
@@ -148,13 +148,17 @@ export function AimTrainerArena({
Acquire
- Up to {AIM_TRAINER_DIFFICULTIES[difficulty].maxConcurrentTargets} silhouettes are
- active at once. Moving targets rebound inside the range.
+ Up to {AIM_TRAINER_DIFFICULTIES[difficulty].maxConcurrentTargets} hostile
+ silhouettes are active at once, plus an occasional blue civilian that never counts
+ toward the limit. Targets rebound off each other and the range walls.
Prioritize
- Headshots score 250 points. Torso hits score 100 points.
+
+ Headshots score 250 points. Torso hits score 100 points. Blue civilians cost 100
+ points — never shoot them.
+
Qualify