diff --git a/src/components/frontend/qualification/AimTrainerArena.tsx b/src/components/frontend/qualification/AimTrainerArena.tsx index 0c367c6..83d70b5 100644 --- a/src/components/frontend/qualification/AimTrainerArena.tsx +++ b/src/components/frontend/qualification/AimTrainerArena.tsx @@ -148,13 +148,17 @@ export function AimTrainerArena({
Acquire - Up to {AIM_TRAINER_DIFFICULTIES[difficulty].maxConcurrentTargets} silhouettes are - active at once. Moving targets rebound inside the range. + Up to {AIM_TRAINER_DIFFICULTIES[difficulty].maxConcurrentTargets} hostile + silhouettes are active at once, plus an occasional blue civilian that never counts + toward the limit. Targets rebound off each other and the range walls.
Prioritize - Headshots score 250 points. Torso hits score 100 points. + + Headshots score 250 points. Torso hits score 100 points. Blue civilians cost 100 + points — never shoot them. +
Qualify