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Author SHA1 Message Date
16a44d3fc5 feat(poker): redesign felt as diegetic oval with toolbar and viewer cards
The table becomes a full oval racetrack with a center deck and pot plaque, perimeter seats as compact pills with stack-first readouts that flash on change, betting actions mounted on the felt near the viewer, your own cards dealt onto the bottom rail at community-card size, directional popups, and gated start and waiting-room polish.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 17:07:28 -04:00
e9e89929f9 feat(poker): add floating action popups with staggered blind intro
Snapshot diffs surface fold, check, bet, call, raise, all-in, and pot-win text over each seat, leavers announce centrally, and new hands open with a small-blind then big-blind sequence before the first real turn. Popups fire exactly once per event with reduced-motion fallbacks.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 17:07:20 -04:00
56e3d253c9 feat(poker): add synthesized sfx and generative background jazz
Web audio synth with zero audio assets: deal whooshes, chip clacks, turn chimes, showdown and win stingers, plus a lazy 92bpm jazz loop. Transitions drive playback from pure snapshot mappers with staggered delays for the blind sequence, a header mute and volume toggle persists, and everything no-ops safely without audio support.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 17:07:12 -04:00
9b2b0db553 feat(poker): add card skin toggle with light, dark, and classic svg decks
Faces render white with dark ink by default, the previous dark theme cards remain one toggle away, and the classic deck draws the svg assets from public/images/assets/playing-cards. The choice persists per browser.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 17:07:05 -04:00
f7bb8f1e9f feat(poker): mark leavers immediately and auto-end when one player remains
Leavers now flip a left flag on the very next snapshot, the felt announces who left, and a game left with a single seated player resolves at once with a bell notification instead of waiting out the hand timer.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 17:06:57 -04:00
117de8ecee feat(poker): pause placement XP behind POKER_XP_ENABLED switch
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 12:57:34 -04:00
7bf14544d1 chore(db): register new migrations and regenerate payload types
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:26:27 -04:00
c7894cb664 fix(roster): order rank groups by Payload _order index
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:26:27 -04:00
7090ebc253 fix(missions): guard object-typed campaign relation in list filter
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:26:27 -04:00
bce910fa1c fix(campaigns): wrap campaign cards evenly with flex layout
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:26:27 -04:00
a843a85656 fix(banking): keep activity tabs list stretched in flex column
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:26:27 -04:00
f90d9348e7 fix(intel): require write permissions for wiki moderation qualification
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:25:59 -04:00
6169bf6ce6 feat(awards): add ribbon design studio, review queue and submission UI
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:25:59 -04:00
ac822f259c feat(awards): add ribbon submissions collection, design validation and migration
Also scopes the MCP plugin to explicit per-collection eligibility (mcpCollections).

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:25:59 -04:00
b477103522 feat(poker): add poker stats to profiles with migration
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:25:43 -04:00
1fb0165c12 feat(poker): add sit-and-go tables UI, felt styles, realtime events and navigation
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:25:43 -04:00
6968ee0abc feat(poker): add poker engine, evaluation and stats libs with tests
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:25:43 -04:00
91a3a38831 chore(events): add poker and ribbon event constants and notification labels
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:25:21 -04:00
cbbf1816f6 chore(events): add ribbon-submissions to event log targets
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:25:21 -04:00
2406df82dd feat(qualification): draw configurable crosshair on the aim trainer canvas
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:25:21 -04:00
51f9d57aaa feat(qualification): add crosshair preferences module and settings popover
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:25:21 -04:00
0125cd6d4d docs(bot): note the modal channel picker and announce default
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-10 23:58:08 -04:00
ecdbcbd15b feat(bot): pick the target channel inside the announce modal
- The compose modal gains an optional channel select (text and
  announcement channels), preselected with the configured default
- /announce now posts only to the announce channel by default: the ops
  fallback is gone, so an unconfigured announce channel errors instead
  of silently posting to ops
- Roll call was already ops-only and is unchanged

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-10 23:58:03 -04:00
cb62a2f1b7 docs(bot): document the announce modal composer
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-10 21:33:59 -04:00
bfffb5fdd3 feat(bot): compose announcements in a paste-friendly modal
- /announce with no message opens a modal: optional title field plus a
  4000-char paragraph body for multi-line markdown
- Target channel rides in the modal customId; staff is re-checked on
  submit and the post goes out as the same amber Announcement embed
- Inline message flow unchanged; modal submits route under ptf-announce:

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-10 21:33:55 -04:00
09ed08caf3 fix(dashboard): make stretched cards fill cells and truncate instead of overflowing
- Widget wrappers use flex-1 with a min-w-0 chain so cards stay at their
  grid-cell width instead of shrinking to content or overflowing it
- ItemContent gains min-w-0 so nowrap text ellipsizes inside the card
  (notifications, campaigns, tickets) rather than clipping at the viewport
- Stretched Service Summary and Mission Briefing top-pack their content;
  Mission Briefing header flips between Next Mission and Last Mission
2026-09-10 20:03:39 -04:00
f0af778713 feat(dashboard): customizable dashboard with personal widgets
- Drag-and-drop widget arrangement (main two-column zone + sidebar) with
  per-widget span resize, persisted to Users.preferences.dashboard.layout
  via saveDashboardLayout (migration included)
- New personal widgets: Wallet, Open Negotiations, My Tickets (View all),
  Recent Notifications (per-row mark as read)
- Widgets that are empty or not visible to the viewer are omitted so they
  never render as empty drag targets
- Registers both pending migrations and regenerates payload types/schema
2026-09-10 20:03:27 -04:00
365e8561ec feat(campaigns): extract CampaignsList with hide-completed toggle
The campaigns page now renders a client-side CampaignsList that keeps the
official/community sections and adds a hide-completed switch.
2026-09-10 20:03:16 -04:00
7180b0aa4c feat(missions): make code name optional, add UGC cover images
- Missions.codeName is now optional (still unique when set); migration included
- Campaign and side-op dialogs accept an optional cover image (uploadUgcImage)
- Reminder toasts, evaluation aggregates, calendar, cards and mission headers
  handle a null code name
- Mission read filter no longer hides drafts by status; visibility follows
  ownershipAndStatus.visibility only
2026-09-10 20:02:47 -04:00
f781e53dc1 feat(story): add chapter table of contents with hover reveal to chronicle page 2026-09-10 17:56:35 -04:00
de2ca66cec feat(voiceover): add hold-to-confirm spoiler gate on recording pages
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-10 16:14:02 -04:00
c48fee4b4d fix(missions): accept plain-text mod lists and keep side op narrative collapsed
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-10 16:13:59 -04:00
0fa6d9abb5 fix(missions): enforce access control on dashboard and intel mission queries
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-10 16:13:55 -04:00
486fdca2a0 fix(missions): enforce access control on missions pages
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-10 16:13:51 -04:00
8654eb40fa fix(missions): enforce visibility rules in collection read access
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-10 16:13:48 -04:00
a7c50c5fd0 feat(campaigns): add one-shot glitch hover effects for official campaign cards 2026-09-09 19:42:50 -04:00
8668a59d06 feat(campaigns): split page into official and community sections with tactical official cards 2026-09-09 19:42:50 -04:00
0dd9673690 fix(eod): unlock custom minefields after clearing two sectors 2026-09-09 18:55:00 -04:00
fdf6da5c5b fix(missions): only accept html mod lists for side op uploads 2026-09-09 18:55:00 -04:00
6fe7dd62bd feat(voiceover): add draft status to voice scripts and hide drafts from users 2026-09-09 18:55:00 -04:00
dcaa8c9bbe fix(voiceover): award xp and notify on admin-panel review approvals via hooks 2026-09-09 18:54:58 -04:00
1b552b3a6d feat(voiceover): add admin audio preview for voice submissions 2026-09-09 18:54:58 -04:00
cbe88c141b feat(opord): track per-tier best times with leaderboard column and par backfill 2026-09-09 11:37:51 -04:00
eb77f45b95 feat(opord): add par-anchored speed bonus to scoring 2026-09-09 11:28:39 -04:00
167ac22990 fix(radio): floor unlock-progress readout so it never overstates the threshold
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-09 00:03:36 -04:00
911fc31354 feat(minigames): hide UGC entry buttons until custom content unlocks
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-09 00:03:29 -04:00
285de3ac14 fix(flappy): stop deriving returnTo from x-invoke-path
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-09 00:03:18 -04:00
25975db23f refactor(minigames): move routes, components, and libs under minigames parents
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-09 00:02:59 -04:00
76fbaba293 refactor(minigames): derive custom-page unlock state from shared lib predicates
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-08 22:38:38 -04:00
455d705eb9 feat(minigames): add UnlockNotice and wire into EOD and radio arenas
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-08 22:38:38 -04:00
bf491fc9cd feat(eod): add author exposure toggle and reduced-XP copy to custom play
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-08 15:57:01 -04:00
6d4b5ad297 feat(eod): restrict custom loss reveal and add question-mark fog to hidden cells
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-08 15:57:01 -04:00
efda519569 feat(eod): pay reduced XP with creator banking on custom minefield runs
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-08 15:57:01 -04:00
243bb8ae0d feat(minigames): add creator bank and exposure toggle schema with migrations
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-08 15:57:01 -04:00
987e78babd feat(minigames): add custom payout math and loss-reveal helpers to shared libs
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-08 15:57:01 -04:00
4fde0fe91c fix(ui): use h-dvh for sheet side variants so panels fill mobile viewports
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-08 14:45:29 -04:00
1cf11745fe feat(radio): add custom radio test authoring, play, and leaderboard
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-08 14:41:18 -04:00
52328da8f9 feat(eod): add custom minefield authoring, play, and leaderboard
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-08 14:41:18 -04:00
5b4842943e feat(minigames): extract shared custom-minigame validation and unlock libs
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-08 14:41:18 -04:00
1f99e34c0d feat(minigames): add custom minefield and radio test collections with permissions, events, and migration
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-08 14:41:18 -04:00
251bb0506f docs(opord): rename veteran tier detail to extended order 2026-09-08 13:06:00 -04:00
8439dd7e17 docs(opord): drop the linking-question examples from the protocol card 2026-09-08 13:04:43 -04:00
baa1863c2f docs(opord): reframe protocol card copy around game mechanics 2026-09-08 13:03:43 -04:00
840bc27646 feat(opord): add draining timer bar to the 2s unlock countdown 2026-09-08 13:02:28 -04:00
246a5796f8 feat(opord): lock answering behind a 2s countdown per question 2026-09-08 13:00:43 -04:00
50b9b7e46c feat(opord): add garrison, ROE, intel, and secondary objectives with tier scaling 2026-09-08 12:53:36 -04:00
d8ee14ee8d feat(opord): dynamic abort contingency with six options 2026-09-08 12:39:57 -04:00
53dec0b127 fix(opord): wrap quiz option button text instead of overflowing 2026-09-08 12:35:25 -04:00
0996b9b7c2 feat(opord): scale tiers to 10/15/20 questions with expanded briefings 2026-09-08 12:34:37 -04:00
c8c0267d54 feat(opord): soften fairness copy to a polite ask 2026-09-08 12:18:43 -04:00
e52a637f96 feat(minigames): Esc/R reset keybind with hint text for OPORD Recall 2026-09-08 12:13:45 -04:00
5bde9707a3 feat(minigames): fairness note between briefing banner and OPORD canvas 2026-09-08 12:09:11 -04:00
4594912325 feat(minigames): format OPORD Recall grids Arma style as 034-672 2026-09-08 12:04:51 -04:00
3fefb8b4a3 feat(minigames): tier-scaled briefings with relational questions for OPORD Recall 2026-09-08 11:58:15 -04:00
95663924ea feat(minigames): anti-cheat pass for OPORD Recall
- briefing is now self-paced (player clicks Begin recall; no memo countdown)
- recall quiz has a hard server-validated time band per tier (45/60/75s limits, minimum plausible human time, 2.5s grace); scripted instant or over-limit submissions are rejected
- briefing is rendered on canvas: no selectable text in the DOM, copy/cut/context-menu/ctrl-a-c-x-s-p blocked; screenshots remain possible but burn quiz time
- ?seed=<n> URL param pins a deterministic scenario (no server meaning; used by the e2e spec to know the grid)
- e2e spec updated for the new flow and asserts no grid text leaks into the DOM
2026-09-08 11:46:53 -04:00
eaa0325b6d feat(minigames): add OPORD Recall briefing-recall minigame
- seeded OPORD generator (grid, azimuth, H-HOUR, phase lines, codewords, callsign, frequency) in pure lib src/lib/opord-recall.ts with per-tier memo windows (25/18/12s) and quiz sizes (4/6/8)
- server action submitOpordRecallResult validates input, recomputes score server-side, persists to Profiles progression.minigames.opordRecall, broadcasts XP, emits minigame:opord-recall event
- UI at /opord: briefing countdown, one-at-a-time quiz, debrief metres, tier radio group, SSE presence, REST leaderboard per tier
- profiles migration 20260908_152021 (7 additive columns) + XP hook wiring
- nav entries in command palette and NavUser Exercises submenu
- e2e spec plays a full round and asserts debrief + leaderboard row
2026-09-08 11:26:18 -04:00
caca11a60b feat(story): add Chronicle story beats system with reader states and reactions 2026-09-08 01:32:59 -04:00
b64f4b26f4 fix(intelligence): contain friday ops rows on mobile and credit side op hosts 2026-09-08 01:31:01 -04:00
de3db4bd09 fix(missions): stack hero content in flow on mobile and move attendance above details on small screens 2026-09-08 01:31:00 -04:00
949459647d style(roster): use hyphen in the A-Z roster tab label 2026-09-07 05:19:53 -04:00
9f80361d14 style(projects): replace dash separator in sprint date ranges 2026-09-07 05:19:53 -04:00
eb3dc0231c style(locker): replace dash placeholder for grid footprint 2026-09-07 05:19:53 -04:00
5f5072399b style(helpdesk): replace dash placeholder for missing ticket dates 2026-09-07 05:19:53 -04:00
d485a82fa6 style(minigames): replace dashes in leaderboard and radio UI 2026-09-07 05:19:53 -04:00
12b19b3d6a style(banking): replace dash placeholders in activity feed and timestamps 2026-09-07 05:19:53 -04:00
a8d1a8870e style(collections): replace dashes in admin field descriptions 2026-09-07 05:19:50 -04:00
8ee02faa59 style(bot): replace dashes in embed and reminder fallback text 2026-09-07 05:19:50 -04:00
a399f3feab style(profile): replace dash placeholders in profile stats table 2026-09-07 05:19:50 -04:00
da9ea23271 style(logistics): replace dash placeholder on vehicle grid dimensions 2026-09-07 05:19:50 -04:00
a4ea3ea387 style(intelligence): replace dashes with ASCII in mission and campaign views 2026-09-07 05:19:48 -04:00
47d338c868 style(events): replace dashes with ASCII in event log UI 2026-09-07 05:19:48 -04:00
dcb4893b10 feat(storage): split storage permissions and rework manage-storage UI
Deposits/withdrawals of stock (economy-mutating) are now superuser-only, while moving items around (transfer/place/collect) stays open to logistics-qualified users; seed roles updated to match. ManageStorageDialog reworked alongside its toolbar/button/view wrappers, and the structure page wires up the new permission split.
2026-09-07 05:07:53 -04:00
91dc48ad2c refactor(sidebar): group logistics nav into Assets/Operations/Personnel sections
Logistics entries are collapsed into collapsible groups, Personnel moves from its own sidebar section into Logistics, and an Event Log entry is added to Intelligence.
2026-09-07 05:07:51 -04:00
29f7e2b57a feat(events): add global event log page
New /events page rendering the full game event ledger (system + narrative events) with type/target/source/date filtering, backed by a shared shadcn table component.
2026-09-07 05:07:51 -04:00
227885daf7 feat(missions): let side op creators mark their op as Ready
Adds a 'Mark as Ready' control on the mission detail page (owner or missions:update gated) plus the markSideOpReady server action. Status-gated to Concept/Planning/Scheduled; emits a mission:ready event. Stops the daily ready-reminders and lets missionEmbeds post the roll-call.
2026-09-07 05:07:48 -04:00
d757c58c5d feat(missions): daily ready-check reminders for unfinished side ops
Five days before a player-created side op starts, if it is not yet Ready, the creator gets one in-app notification per day (via mission-tick) plus one Discord DM per day (new bot service). Per-server-local-day dedupe via hidden readyReminderWebSentAt/readyReminderDmSentAt markers. The ready-reminder type is excluded from the notification bridge to avoid double-DMing. Markers are nulled on clone.
2026-09-07 05:07:46 -04:00
ffb2c2c5d9 feat(missions): show op host on side op cards and mission pages
Side ops now credit their creator: mission cards get a 'Hosted by X' meta entry and the mission detail page gets a Host chip. Display name preferred over username; only shown for side ops with a populated createdBy.
2026-09-07 05:07:43 -04:00
6bcd38aff6 feat(palette): add account and display quick actions
Add provisioning a personal bank account, toggling background texture and callsign display, and copying the page link; the layout now passes user preferences and personal-account state so the palette can hide or handle them.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-07 04:37:14 -04:00
c4a24483f6 feat(palette): add missing navigation entries
Cover transfers, projects, Friday Ops calendar, wiki, NPC personnel, awards, voiceover, and the training minigames.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-07 04:37:12 -04:00
962607b90e feat(voiceover): transcode submissions to mp3 via ffmpeg
Normalize every submission to mono 96 kbps MP3 so takes play everywhere regardless of the recording codec; falls back to storing the original file when ffmpeg is unavailable or fails.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-07 04:37:10 -04:00