docs(opord): reframe protocol card copy around game mechanics
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1 changed files with 6 additions and 8 deletions
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@ -133,21 +133,19 @@ export function OpordArena({
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The order covers the objective grid, azimuth, H-HOUR, phase lines, codewords,
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callsign, and radio frequency. Veteran tiers add garrison tasks, rules of
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engagement, and a secondary objective; elite adds intelligence targets and a
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tertiary objective. It is rendered as an image with copy and context menus
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blocked: there is no text to select, and "Begin recall" starts the quiz
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whenever you are ready.
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tertiary objective. Study it at your own pace, then press "Begin recall" when
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you are ready for the quiz.
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</span>
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</div>
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<div className="flex flex-col gap-1">
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<span className="font-medium text-foreground">Recall</span>
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<span>
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Questions come one at a time with no going back, hard-capped at{" "}
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Questions come one at a time with no going back, and the whole quiz is capped at{" "}
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{OPORD_DIFFICULTIES[difficulty].quizSeconds} seconds on this tier. Veteran and elite
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briefings add annexes, and their quizzes link elements together: a course direction
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from the azimuth, a H+minute time, the abort rally plan. The server only accepts runs
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inside a plausible time band, so answers scored{" "}
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{OPORD_DIFFICULTIES[difficulty].correctPoints} points each have to be earned against
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the clock.
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from the azimuth, a H+minute time, the abort rally plan. Each correct answer is worth{" "}
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{OPORD_DIFFICULTIES[difficulty].correctPoints} points, so speed and accuracy both
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count.
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</span>
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</div>
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<div className="flex flex-col gap-1">
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