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Author SHA1 Message Date
3a46d4e5be feat(npcs): add game-npcs collection for vendors
Developer-gated collection for NPC characters, including the vendor
fields (enabled, priceModifier, sells[]) used by the marketplace to
attribute auto-generated listings to background merchants.
2026-08-10 16:03:52 -04:00
9c15117b9b feat(notifications): add in-app player notification center
- user-notifications collection (per-user inbox, owner-scoped read)
- notifyUser() fire-and-forget helper + notification label mapping
- NotificationsBell in the site header with 30s polling, unread badge,
  mark-read on click, and "Mark all read"
- markNotificationsRead / markAllNotificationsRead server actions
2026-08-10 16:02:55 -04:00
4a76b54426 chore(types): regenerate payload types and schema
Regenerate payload-types.ts and payload-generated-schema.ts to cover
the forthcoming user-notifications, game-npcs, and market collections
(including the quantity column on market-negotiations).
2026-08-10 16:02:04 -04:00
6b94686de4 style(dashboard): drop obsolete text-shadow utilities
Remove the text-shadow-orange classes from the WIP alert now that the
dark theme renders the title/description legibly without them.
2026-08-10 16:01:56 -04:00
f312b7b8f4 test(e2e): refresh frontend login and landing smoke tests
Enable baseURL in playwright config and replace the placeholder
homepage check with a landing-page test and a dev-user login flow.
2026-08-10 16:01:51 -04:00
0b6e00b99c chore(ui): add shadcn badge, checkbox, sonner toaster, and useNow hook
- badge, checkbox, sonner shadcn primitives
- useNow hook for client-side now() with re-render
- mount <Toaster /> in the frontend root layout
2026-08-10 16:01:43 -04:00
fc27f11ab8 fix(locker): revert to onClick and add error feedback to slot picker
- Revert onPointerDown back to onClick for item selection
- Add error state to display server action failures to user
- Add pending state to disable buttons during submission
- Update onPick to return ActionResult for error handling
2026-08-02 19:00:05 -04:00
bf6b29690f fix(locker): use onPointerDown for slot picker item selection
- Change onClick to onPointerDown with preventDefault on item buttons
- Also update Cancel and Clear Slot buttons for consistency
- Fixes item selection not working inside the dialog
2026-08-02 18:58:28 -04:00
11e9bfef24 fix(locker): use onPointerDown for wardrobe slot clicks
- Change onClick to onPointerDown with preventDefault
- Prevents Tooltip from intercepting the click event
- Slot picker dialog now opens reliably when clicking hotspots
2026-08-02 18:56:57 -04:00
58b70fc154 fix(locker): match tooltip arrow color to dark popover background
- Add arrowClassName prop to TooltipContent component
- Pass bg-popover fill-popover to wardrobe tooltip arrow
- Arrow now matches the dark tooltip body instead of being white
2026-08-02 18:54:42 -04:00
775b61e1f4 style(locker): increase wardrobe tooltip text size and use dark theme
- Change tooltip background from bg-foreground to bg-popover (dark)
- Increase text size from text-xs to text-sm
- Add border border-border for subtle definition
- Use font-semibold for slot name label
2026-08-02 18:53:47 -04:00
be8e537385 feat(locker): add hover tooltip to wardrobe slot hotspots
- Wrap each wardrobe slot button with shadcn Tooltip component
- Show slot name and current item name on hover
- Use smooth fade-in/zoom-in animation from shadcn tooltip
- Position tooltip to the right of each hotspot with 8px offset
2026-08-02 18:52:45 -04:00
f2de832ea4 chore: update TODO.md and add soldier wardrobe images
- Mark wardrobe and equipment editor as completed in TODO.md
- Add soldier-pose-alpha.png for wardrobe character visualization
- Add soldier-pose.png reference image
2026-08-02 18:50:31 -04:00
4ae2b3137c feat(locker): add drag-drop attachment in grid
- Add attachItemFromGrid server action for drag-drop attachment
- Add attach drop detection in LockerGrid handleDragEnd
- Add attach drop styling with amber highlight on weapon footprint
- Add isAttachDrop prop to GridCell for attach-specific feedback
- Add dragError state with 5s auto-clear for attach failures
- Reuse setItemAttachment/removeItemAttachment semantics
- Handle slot replacement with no-room fallback for old attachments
2026-08-02 18:50:19 -04:00
a466ed54ed feat(locker): add command palette search
- Add LockerSearch component with Search button and ⌘K shortcut
- Add search.ts with buildSearchEntries, buildAssetStats, resolveAssetRef
- Add command.tsx shadcn component (cmdk dependency)
- Group search results by asset type with quantities and location chips
- Show stats: slot, capacity, ammo, weight, NVG generation, rarity
- Support navigation: weapon → customize, attachment → parent customize
- Add locker-search-highlight animation for 3s amber pulse feedback
- Add cmdk@^1.1.1 dependency
2026-08-02 18:50:07 -04:00
6e717684fb feat(locker): add equipment editor and wardrobe tab
- Add EquipmentEditorDialog for per-category attachments, skins, and custom names
- Add Wardrobe component with soldier image and clickable equipment slots
- Add WardrobePanel with loadout selector and current equipment display
- Add WardrobeSlotPicker dialog for equipping items from locker
- Add equip/unequip loadout functionality with equipped badge
- Add equipment schema to LockerStorages (attachments, skin, customName)
- Add wardrobe slot layout with hotspot positions for each equipment type
- Add locker:item-attach, locker:item-detach, locker:item-skin event types
- Update LoadoutCard to show equipped status and equipment list
- Update LoadoutsPanel to pass ownedItems for equipment display
2026-08-02 18:49:59 -04:00
c0f8d7080d docs: add feature roadmap 2026-08-02 14:32:55 -04:00
d50f114a75 docs: add dev server testing protocol to AGENTS.md 2026-08-02 14:32:55 -04:00
6b2778751b refactor(flappy): use obstacle terminology instead of pipes 2026-08-02 14:32:53 -04:00
e5f544f103 feat(flappy): rework obstacles as lit buildings with day-night cycle 2026-08-02 14:32:51 -04:00
126d5b6dae feat(locker): add personal locker page and UI 2026-08-02 14:32:49 -04:00
d32f36a39c feat(locker): add locker and loadout server actions 2026-08-02 14:32:47 -04:00
0fc898d227 feat(locker): add locker grid and loadout helpers 2026-08-02 14:32:45 -04:00
9a565986e9 feat(locker): add event logging for locker and loadout actions 2026-08-02 14:32:42 -04:00
7f4df6597a feat(locker): add locker-storages and loadouts collections 2026-08-02 14:32:40 -04:00
9d990d2965 feat(flappy): rebrand references to "definitely not Flappy Bird" 2026-08-02 12:56:41 -04:00
f81b7ecce6 feat(flappy): add top-10 leaderboard beneath the game 2026-08-02 12:56:26 -04:00
d754b2954a feat(flappy): add flight simulator minigame with per-run XP rewards 2026-08-02 12:55:54 -04:00
0a2a8a87b9 docs: note banking event targets and currency label preference in AGENTS.md 2026-08-02 04:11:13 -04:00
d7fafbd883 chore: update AGENTS.md with banking system documentation 2026-08-02 04:10:43 -04:00
898c09e302 feat(banking): add banking overview and account detail UI 2026-08-02 04:10:40 -04:00
ee87bd3023 feat(banking): add banking server actions and event logging 2026-08-02 04:10:37 -04:00
4e0a906697 feat(banking): add banking service library with transaction engine 2026-08-02 04:10:34 -04:00
a440623d93 feat(banking): add bank accounts, transactions, and ledger entries collections 2026-08-02 04:10:28 -04:00
83d5b85247 feat(sidebar): enhance sidebar navigation and improve org chart styling 2026-08-02 03:14:30 -04:00
1bf7c945cf chore: update AGENTS.md with information about shipments, game-tick SSE notifications, storage rules enforcement 2026-08-02 03:10:57 -04:00
d583fe6de6 feat(logistics): add shipment action controls to shipment detail page 2026-08-02 02:04:51 -04:00
2e65ab08d8 chore(types): regenerate payload types and database schema 2026-08-02 02:04:48 -04:00
6cce6116b8 refactor(sidebar): use next/link for client-side navigation 2026-08-02 02:04:12 -04:00
01f4820f2e feat(logistics): enforce structure storage rules on deposits, transfers, and shipments 2026-08-02 02:04:07 -04:00
a9af0b5246 feat(auth): add frontend login page and guest landing gate 2026-08-02 02:04:02 -04:00
d3afc6a0c1 feat(realtime): add game-tick SSE notification pipeline 2026-08-02 02:03:56 -04:00
75a1c8ed9a feat(logistics): add shipments collection with dispatch, transit, and arrival processing 2026-08-02 02:03:50 -04:00
d6ba4ccc39 feat(logistics): add game-vehicles collection and deployed vehicle views 2026-08-02 02:03:43 -04:00
9a5952ec99 chore(deps): bump @payloadcms/next and next to 3.79.1/16.2.11 2026-08-02 02:03:38 -04:00
827a36e901 fix: update grid cell and item component styling
- Increase grid cell border opacity from 30% to 60% for better visibility
- Change item alignment from items-center to items-start for better layout
2026-07-31 20:04:44 -04:00
9c89831f20 refactor: update sidebar navigation with new sections
- Add Intelligence section with Campaigns, Missions, and Factions links
- Add Roster link to main navigation
- Update Logistics section with Resources and Vehicles links
- Update XPDisplay prop from xp to xpLevel for level resolution
- Remove commented-out navigation items
2026-07-31 20:04:28 -04:00
35d992e597 fix: update campaign access control to allow authenticated users
- Add read access rule allowing any logged-in user to view campaigns
2026-07-31 20:04:12 -04:00
1882a74066 feat: add qualifications field to profiles
- Add qualifications relationship field to Profiles collection progression
- Update payload-types.ts with new type definitions
2026-07-31 20:03:58 -04:00
a3e88ef9fa feat: add mission access control with assignment-based permissions
- Add commandAssignments and intelAssignments to GameRules global
- Implement role-based read access for missions (developer, admin, command, intel)
- Add visibility levels: unit, leadership, intel, private
- Restrict draft missions to authors, zeus, command, and intel
- Change faction field from text to relationship in missions
- Make missionFile optional in game setup
2026-07-31 20:03:35 -04:00