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feat(flappy): add top-10 leaderboard beneath the game

This commit is contained in:
Jason Fraley 2026-08-02 12:56:26 -04:00
parent d754b2954a
commit f81b7ecce6
4 changed files with 198 additions and 4 deletions

View file

@ -4,7 +4,7 @@ import { getPayload } from "payload";
import { headers as nextHeaders } from "next/headers";
import { redirect } from "next/navigation";
import { Bird } from "lucide-react";
import { FlappyBird } from "@/components/frontend/flappy/FlappyBird";
import { FlappyArena } from "@/components/frontend/flappy/FlappyArena";
export const metadata: Metadata = {
title: "Flappy Bird — Polaris Task Force",
@ -56,7 +56,7 @@ export default async function FlappyPage() {
</p>
</div>
<FlappyBird initialStats={stats} />
<FlappyArena initialStats={stats} currentUserId={user.id as number} />
</div>
);
}

View file

@ -0,0 +1,23 @@
"use client";
import { useState } from "react";
import type { FlappyStats } from "@/app/(frontend)/flappy/actions";
import { FlappyBird } from "./FlappyBird";
import { FlappyLeaderboard } from "./FlappyLeaderboard";
export function FlappyArena({
initialStats,
currentUserId,
}: {
initialStats: FlappyStats;
currentUserId: number | string;
}) {
const [refreshKey, setRefreshKey] = useState(0);
return (
<div className="flex flex-col items-center gap-6">
<FlappyBird initialStats={initialStats} onGameRecorded={() => setRefreshKey((k) => k + 1)} />
<FlappyLeaderboard refreshKey={refreshKey} currentUserId={currentUserId} />
</div>
);
}

View file

@ -142,7 +142,13 @@ function birdHitsPipe(birdX: number, birdY: number, pipe: Pipe): boolean {
return topBlocked || bottomBlocked;
}
export function FlappyBird({ initialStats: serverStats }: { initialStats: FlappyStats }) {
export function FlappyBird({
initialStats: serverStats,
onGameRecorded,
}: {
initialStats: FlappyStats;
onGameRecorded?: () => void;
}) {
const canvasRef = useRef<HTMLCanvasElement | null>(null);
const wrapperRef = useRef<HTMLDivElement | null>(null);
const phaseRef = useRef<Phase>("ready");
@ -206,6 +212,7 @@ export function FlappyBird({ initialStats: serverStats }: { initialStats: Flappy
if (res.success && res.data) {
statsRef.current = res.data;
setStats(res.data);
onGameRecorded?.();
if (res.data.xpEarned > 0) {
playXp();
}
@ -223,7 +230,7 @@ export function FlappyBird({ initialStats: serverStats }: { initialStats: Flappy
});
}
},
[],
[onGameRecorded],
);
const handleGameOverRef = useRef(handleGameOver);

View file

@ -0,0 +1,164 @@
"use client";
import { useEffect, useState } from "react";
import { Trophy } from "lucide-react";
import { cn } from "@/lib/utils";
interface ApiUser {
id: number;
username?: string | null;
displayName?: string | null;
payloadDisplayName?: string | null;
}
interface ApiProfile {
id: number;
profileTitle?: string | null;
user?: ApiUser | number | null;
progression?: {
minigames?: {
flappyBird?: {
gamesPlayed?: number | null;
totalPasses?: number | null;
bestScore?: number | null;
xpEarned?: number | null;
} | null;
} | null;
} | null;
}
interface LeaderboardRow {
id: number;
name: string;
gamesPlayed: number;
totalPasses: number;
bestScore: number;
xpEarned: number;
isCurrentUser: boolean;
}
interface FlappyLeaderboardProps {
refreshKey?: number;
currentUserId?: number | string;
}
function rankClass(index: number) {
if (index === 0) return "font-bold text-amber-400";
if (index === 1) return "font-semibold text-slate-300";
if (index === 2) return "font-semibold text-amber-700";
return "text-muted-foreground";
}
export function FlappyLeaderboard({ refreshKey = 0, currentUserId }: FlappyLeaderboardProps) {
const [rows, setRows] = useState<LeaderboardRow[] | null>(null);
const [failed, setFailed] = useState(false);
useEffect(() => {
let cancelled = false;
setFailed(false);
const params = new URLSearchParams({
"where[progression.minigames.flappyBird.bestScore][greater_than]": "0",
sort: "-progression.minigames.flappyBird.bestScore",
limit: "10",
depth: "1",
});
fetch(`/api/profiles?${params.toString()}`)
.then((res) => {
if (!res.ok) throw new Error("leaderboard fetch failed");
return res.json() as Promise<{ docs?: ApiProfile[] }>;
})
.then((data) => {
if (cancelled) return;
setRows(
(data.docs ?? []).map((doc) => {
const flappy = doc.progression?.minigames?.flappyBird ?? {};
const user = typeof doc.user === "object" && doc.user !== null ? doc.user : null;
const name =
user?.displayName || doc.profileTitle || user?.username || `Pilot #${doc.id}`;
return {
id: doc.id,
name,
gamesPlayed: flappy.gamesPlayed ?? 0,
totalPasses: flappy.totalPasses ?? 0,
bestScore: flappy.bestScore ?? 0,
xpEarned: flappy.xpEarned ?? 0,
isCurrentUser: user ? String(user.id) === String(currentUserId) : false,
};
}),
);
})
.catch(() => {
if (!cancelled) setFailed(true);
});
return () => {
cancelled = true;
};
}, [refreshKey, currentUserId]);
return (
<div className="w-full max-w-[420px] rounded-xl border border-border bg-card">
<div className="flex items-center gap-2 border-b border-border px-4 py-3">
<Trophy className="size-4 text-amber-400" />
<h2 className="text-sm font-semibold">Flappy Leaderboard</h2>
<span className="ml-auto text-xs text-muted-foreground">Top 10 · best run</span>
</div>
{failed ? (
<p className="px-4 py-4 text-sm text-muted-foreground">Could not load the leaderboard.</p>
) : rows === null ? (
<div className="space-y-2 px-4 py-4">
<div className="h-4 w-full animate-pulse rounded bg-border" />
<div className="h-4 w-3/4 animate-pulse rounded bg-border" />
<div className="h-4 w-1/2 animate-pulse rounded bg-border" />
</div>
) : rows.length === 0 ? (
<p className="px-4 py-4 text-sm text-muted-foreground">
No pilots on the board yet — be the first to pass a pipe!
</p>
) : (
<table className="w-full text-sm">
<thead>
<tr className="text-left text-xs uppercase tracking-wider text-muted-foreground">
<th className="px-4 py-2 font-medium">#</th>
<th className="px-2 py-2 font-medium">Pilot</th>
<th className="px-2 py-2 text-right font-medium">Games</th>
<th className="px-2 py-2 text-right font-medium">Pipes</th>
<th className="px-2 py-2 text-right font-medium">Best</th>
<th className="px-4 py-2 text-right font-medium">XP</th>
</tr>
</thead>
<tbody className="divide-y divide-border">
{rows.map((row, i) => (
<tr key={row.id} className={cn(row.isCurrentUser && "bg-accent/40")}>
<td className="px-4 py-2">
<span className={rankClass(i)}>{i + 1}</span>
</td>
<td className="px-2 py-2 font-medium">
<span className="flex items-center gap-2">
<span className="max-w-[180px] truncate">{row.name}</span>
{row.isCurrentUser && (
<span className="shrink-0 text-xs text-muted-foreground">(you)</span>
)}
</span>
</td>
<td className="px-2 py-2 text-right tabular-nums text-muted-foreground">
{row.gamesPlayed}
</td>
<td className="px-2 py-2 text-right tabular-nums text-muted-foreground">
{row.totalPasses}
</td>
<td className="px-2 py-2 text-right font-semibold tabular-nums">{row.bestScore}</td>
<td className="px-4 py-2 text-right tabular-nums text-muted-foreground">
{row.xpEarned}
</td>
</tr>
))}
</tbody>
</table>
)}
</div>
);
}