Awards can now upgrade through a series: collection fields and migration, grant flow support, profile and account UI updates, and regression coverage.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Background polls no longer flip the lobby into its scanning state, so the empty window and table rows stop blinking every three seconds; the refresh spinner is reserved for manual refreshes and the error line only clears on a successful load.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
The table becomes a full oval racetrack with a center deck and pot plaque, perimeter seats as compact pills with stack-first readouts that flash on change, betting actions mounted on the felt near the viewer, your own cards dealt onto the bottom rail at community-card size, directional popups, and gated start and waiting-room polish.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Snapshot diffs surface fold, check, bet, call, raise, all-in, and pot-win text over each seat, leavers announce centrally, and new hands open with a small-blind then big-blind sequence before the first real turn. Popups fire exactly once per event with reduced-motion fallbacks.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Web audio synth with zero audio assets: deal whooshes, chip clacks, turn chimes, showdown and win stingers, plus a lazy 92bpm jazz loop. Transitions drive playback from pure snapshot mappers with staggered delays for the blind sequence, a header mute and volume toggle persists, and everything no-ops safely without audio support.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Faces render white with dark ink by default, the previous dark theme cards remain one toggle away, and the classic deck draws the svg assets from public/images/assets/playing-cards. The choice persists per browser.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
- Widget wrappers use flex-1 with a min-w-0 chain so cards stay at their
grid-cell width instead of shrinking to content or overflowing it
- ItemContent gains min-w-0 so nowrap text ellipsizes inside the card
(notifications, campaigns, tickets) rather than clipping at the viewport
- Stretched Service Summary and Mission Briefing top-pack their content;
Mission Briefing header flips between Next Mission and Last Mission
- Drag-and-drop widget arrangement (main two-column zone + sidebar) with
per-widget span resize, persisted to Users.preferences.dashboard.layout
via saveDashboardLayout (migration included)
- New personal widgets: Wallet, Open Negotiations, My Tickets (View all),
Recent Notifications (per-row mark as read)
- Widgets that are empty or not visible to the viewer are omitted so they
never render as empty drag targets
- Registers both pending migrations and regenerates payload types/schema
- Missions.codeName is now optional (still unique when set); migration included
- Campaign and side-op dialogs accept an optional cover image (uploadUgcImage)
- Reminder toasts, evaluation aggregates, calendar, cards and mission headers
handle a null code name
- Mission read filter no longer hides drafts by status; visibility follows
ownershipAndStatus.visibility only
- briefing is now self-paced (player clicks Begin recall; no memo countdown)
- recall quiz has a hard server-validated time band per tier (45/60/75s limits, minimum plausible human time, 2.5s grace); scripted instant or over-limit submissions are rejected
- briefing is rendered on canvas: no selectable text in the DOM, copy/cut/context-menu/ctrl-a-c-x-s-p blocked; screenshots remain possible but burn quiz time
- ?seed=<n> URL param pins a deterministic scenario (no server meaning; used by the e2e spec to know the grid)
- e2e spec updated for the new flow and asserts no grid text leaks into the DOM