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arma-bridge
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style: remove em-dashes from user-visible prose (wave 1)
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2026-09-07 01:34:28 -04:00 |
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attendance
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feat(attendance): implement real-time attendance change notifications for Discord
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2026-08-21 02:12:01 -04:00 |
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awards
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feat(awards): add award advancement series
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2026-09-11 17:07:37 -04:00 |
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banking
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style(banking): replace dash placeholders in activity feed and timestamps
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2026-09-07 05:19:53 -04:00 |
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base
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style: remove em-dashes from user-visible prose (wave 1)
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2026-09-07 01:34:28 -04:00 |
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dashboard
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feat(dashboard): customizable dashboard with personal widgets
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2026-09-10 20:03:27 -04:00 |
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economy
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feat(economy): add economy tick with demand simulation and price modifiers
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2026-09-06 17:22:30 -04:00 |
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evaluations
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feat(missions): make code name optional, add UGC cover images
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2026-09-10 20:02:47 -04:00 |
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intelligence
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feat(bot): add Friday open-slot notice with claim credit and revert
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2026-09-18 14:52:39 -04:00 |
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lexical
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feat(profile): add rich-text dossier excerpt editors
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2026-09-06 05:32:23 -04:00 |
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locker
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style(lib): format shared libraries and remove unused imports
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2026-08-16 23:27:51 -04:00 |
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map
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feat(map): political zone types, road label tri-state, authoring snapping lib
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2026-09-17 16:27:55 -04:00 |
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market
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style: remove em-dashes from user-visible prose (wave 1)
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2026-09-07 01:34:28 -04:00 |
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minigames
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fix(blackjack): resolve leaver turns, dedupe pending joins, terminate spectators
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2026-09-19 17:39:18 -04:00 |
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notifications
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chore(events): extend event and notification registries for new features
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2026-09-14 15:36:58 -04:00 |
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profile
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feat(profile): add rich-text dossier excerpt editors
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2026-09-06 05:32:23 -04:00 |
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projects
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feat(projects): enforce permissions and improve search
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2026-08-21 00:26:33 -04:00 |
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promotions
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feat(promotions): add rank promotion ceiling with GM promote flow
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2026-09-14 15:37:05 -04:00 |
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realtime
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feat(presence): add presence channel handling in real-time updates
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2026-08-28 22:08:37 -04:00 |
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respawn-tickets
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feat(respawn-tickets): settle attendance-based respawn tickets per mission
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2026-09-14 15:37:05 -04:00 |
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session
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feat(auth): handle expiring sessions in frontend
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2026-08-28 00:20:35 -04:00 |
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shims
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feat(shims): add targeted client-side injections
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2026-08-26 00:53:31 -04:00 |
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story
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feat(story): add Chronicle story beats system with reader states and reactions
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2026-09-08 01:32:59 -04:00 |
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tickets
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feat(tickets): add ticket mutation services
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2026-09-01 17:48:37 -04:00 |
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transfers
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feat: Add remaining transfer components and utilities
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2026-08-31 23:41:29 -04:00 |
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voiceover
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feat(voiceover): spoiler gate, pacing pattern, and recorder updates
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2026-09-14 15:37:12 -04:00 |
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wiki
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fix(wiki): remove callout icon top margin and first-child spacing
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2026-09-06 23:29:46 -04:00 |
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AGENTS.md
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docs: document the game map system and construction timestamp model
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2026-09-16 23:14:20 -04:00 |
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distance.ts
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feat(logistics): add shipments collection with dispatch, transit, and arrival processing
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2026-08-02 02:03:50 -04:00 |
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impersonation.ts
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feat(impersonation): implement user impersonation functionality and UI
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2026-08-21 01:41:14 -04:00 |
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logistics.ts
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feat(grid): add grid utility functions
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2026-07-28 14:02:52 -04:00 |
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redaction.ts
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feat(missions): add redacted objective toggle
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2026-08-25 12:27:52 -04:00 |
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shipping.ts
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feat(map): road-network routing for shipments with transport modes
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2026-09-16 23:14:01 -04:00 |
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storageRules.ts
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style: remove em-dashes from user-visible prose (wave 1)
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2026-09-07 01:34:28 -04:00 |
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utils.ts
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style(ui): format shadcn/ui primitives and utility hooks
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2026-08-16 23:27:51 -04:00 |
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versionInfo.ts
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feat(version): add build metadata fields
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2026-08-27 18:36:11 -04:00 |