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Author SHA1 Message Date
15f2d0c573 feat(tech-tree): add tech-categories collection, permissions, and treePosition
Add the tech-categories collection that gives technologies a home off the
flat uncategorized pool, plus the schema support the admin editor needs.

- New `tech-categories` collection (unique name, timeline `position`,
  optional hex `color`) with a `Technologies.category` FK (ON DELETE set
  null) so deleting a category just unfiles its technologies.
- Add `Technologies.treePosition {x,y}` so the canvas can pin a node's
  manual position; clearing it uses `{x:null,y:null}`.
- Register the two hand-written migrations (tech-categories + treePosition)
  and regenerate payload-types, the drizzle schema, and the admin importMap.
- Register the `tech-categories:*` permission group and grant Intelligence
  division members admin-panel access, mirroring technologies.
2026-10-01 10:03:49 -04:00
c9a3d23f96 feat(wiki): add Documentation category restricted to admins and developers
New in-depth, non-developer guides for the core systems: logistics and storage rules, banking, market and negotiation, shipments, base management, and the map. Read stays open to any logged-in user; create and edit require admin or developer roles (enforced in the collection access functions and the wiki server actions, since the service layer runs with overrideAccess). Category escalation via update is blocked too. Ships the enum migration, regenerated schema/types, and the idempotent seed script with its markdown sources.
2026-09-30 18:41:07 -04:00
4224096b62 chore(db): register migrations and regenerate schema/types 2026-09-30 14:50:40 -04:00
f8f09057bc feat(ai): switch compose model to Gemma 4 26B and patch AI plugin field-path handling
Default compose model moves to unsloth/gemma-4-26B-A4B-it-qat-GGUF (migration rewrites plugin_ai_instructions columns + enum). Strip markdown code fences from plain-text fallbacks so Gemma's JSON-flavored answers still render as prose. Pin a bun patchedDependencies patch for @ai-stack/payloadcms (activeFieldPath context) which requires the patches/ directory alongside package.json and bun.lock. Note: the change_ai_model migration also carries the new map permission enum values from the map permission split.
2026-09-30 14:50:32 -04:00
190ddac41f feat(missions): role sign-ups with FCFS waitlist and rich-text role descriptions
Players meeting a role's minimum rank and MOS can queue for mission roles before op time. Slot holders are recomputed statelessly from signup order plus current RSVP (first N committed signups hold the role); attendance writes diff holders around the write so RSVP changes auto-promote, with notifications and events. Adds mission-role-signups collection, roleSignups/missionTime libs, sign-up panel, role slots + rich-text descriptions (with RoleDescription renderer), orphan-pruning hook, migrations, tests, and AGENTS.md docs.
2026-09-30 14:50:26 -04:00
d00a5980a5 feat(story): add voiceover support for story beats
- Introduced voiceover relationship to StoryBeats with AI-generated flag.
- Added BeatVoiceover component for playing audio narrations with a minimal interface.
- Updated StoryPage, StoryViewer, and StoryTableOfContents to display and handle voiceovers.
- Created Voiceovers collection for uploading and managing audio narrations for beats.
- Included migration script to support voiceover functionality in the database.
2026-09-24 17:35:17 -04:00
20b65d08fc feat(surveys): add survey system with audience targeting on plugin-form-builder
- forms collection: targeting group (all/users/roles/qualifications), activeFrom/activeUntil window, radio/date field blocks enabled
- form-submissions: server-side user attribution, expiry and audience gates, one attempt per user
- forms/submissions permissions in the Surveys registry group + admin role seed grants
- frontend /surveys list and /surveys/[id] take page with client block renderer
- register the pending role permission enum values migration
2026-09-23 18:17:29 -04:00
8cbf1820e3 fix(migrations): write sidecar index columns in drizzle object format 2026-09-23 18:17:24 -04:00
8c95c1ee82 feat(announcements): add announcements system with roleDocs targeting and richText
- announcements collection: info/success/warning/error variants, banner/modal/dialog/toast display types, up to 3 action buttons, dismissible flag, activeFrom/activeUntil windows, audience targeting (all/users/roles) and path include/exclude matching copied from the Shims pattern
- pure client-safe evaluation lib (enabled, time window, audience via roleDoc IDs, path match) plus per-browser localStorage dismissals
- AnnouncementHost mounted in the (frontend) layout: banners render inline, toasts via sonner custom markup, modals and confirmation dialogs queue one at a time
- permissions announcements:create/read/update/delete + admin:announcements:manage
- description is Lexical richText rendered via RichText/lexical-content on all surfaces; role targeting uses the dynamic Roles collection
- hand-written migrations with snapshot sidecars (collection, roleDocs targeting, description richtext conversion) + integration tests (12 passing)
2026-09-22 21:08:46 -04:00
ae4ed8402d feat(game): admin feature flags for zone pressure, statistics, and helpdesk 2026-09-22 14:52:40 -04:00
8c10719124 feat(banking): currency emblem image with CurrencyAmount display wrapper
- GameRules currencySymbol switches from text to a media upload
- new CurrencyAmount/CurrencySymbol components; render sites across banking,
  base management, dashboard, market, campaigns and profiles are wired to
  show the emblem inline with amounts
- migration 20260921_140000 (text column out, media fk in); registers the
  five pending migrations in the migrations index
2026-09-21 20:47:52 -04:00
9bbe44d38d feat(map): world map picker entry, intel fields, node icons, generic markers
- Maps gain worldMap flag, description, freeform weather, latitude/longitude,
  easeOfAccess and factionControl; picker cards render them as stat tags
- resource-nodes gain a shared icon set and may exist with no resources as
  plain marker nodes (placement ignores marker-only nodes)
- sidebar gains the World Map entry; Infrastructure section gets defaultOpen
- migrations 20260921_120000/123000/130500/134000; includes the generated
  types/schema sweep (currency emblem fields land in the next commit)
2026-09-21 20:47:46 -04:00
f2bd5418b2 feat(operations): supply-box sync store and handler 2026-09-21 07:40:44 -04:00
c0563dae30 chore(generated): regenerate types and schema, register operation migrations
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-20 02:45:00 -04:00
3c70160dfc feat(operations): readiness and zone pressure aggregates
Deterministic, explainable, advisory readiness aggregates per subject behind a permission gate, and mission-scoped zone pressure with read-time decay yielding route-risk and yield multipliers.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-20 02:43:53 -04:00
67c993ca10 feat(operations): mission reservations and deterministic settlement
Reserve personnel, vehicles, cargo, and budget with idempotent keys and exactly-once settlement; extraction effects preflight before any write so validated HQ deposits and locker credits are final and survive mission failure. Failure sweeps touch only unextracted reservations.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-20 02:43:47 -04:00
cc23742dd8 feat(operations): versioned operation event and effect ledger
Consume raw arma-sync-events into a validated, idempotent operation ledger: contract v1, reject/dead-letter with zero effects, effect keys with unique-constraint race handling, and a staged-activation flag hook. Registers the operations permission domains.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-20 02:43:40 -04:00
7b82da58e7 feat(map): zone label placement, political zone type, and authoring polish
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-20 02:43:35 -04:00
7a0f997f70 feat(base): production, modules, adjacency auras, compounds, and crew speed
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-20 02:43:23 -04:00
35769ea0f6 feat(bot): add imminent-op reminder thread with attendee pings
15 minutes before a posted op starts, the bot opens a thread on the
roll-call message and pings everyone who RSVP'd yes, as a last-call
nudge that the op is imminent. One-shot per mission via a new
imminentReminderSentAt marker on Missions (migration included); the
cancel flow clears it so a rescheduled op re-reminds for its new start
time. Poll cadence via DISCORD_IMMINENT_POLL_MS (default 60s).
2026-09-18 13:09:35 -04:00
cc0a7facd0 feat(map): political zone types, road label tri-state, authoring snapping lib
- map-zones type gains territory and country border (informational political
  boundaries that never gate placement, default fills amber 0.1 / violet 0.06)
- map-roads labelVisible is tri-state: unset means auto, where paved roads
  always label and dirt/trail only label at 4 m/px or finer (roadLabelShown)
- migration clears the old implicit label default on non-paved roads
- new pure snapping lib: findSnap (vertices own their neighborhood, edges must
  be twice as close), closestPointOnSegment, segmentMidpoints
- tests for label angles, tri-state rule, snapping, political zones
2026-09-17 16:27:55 -04:00
b5925b7633 chore(generated): regenerate types and schema, register map migrations
Regenerated payload types and db schema; register the game map system, construction timestamp, map labels, and node/zone resources migrations.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-16 23:14:24 -04:00
be1e120727 chore(generated): regenerate types and import map, register migrations
Generated artifacts mirror the new collections and fields across the previous commits; the migration registry registers all four new migrations as one batch, matching the dev migrate flow.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-14 15:38:13 -04:00
67971dd7e6 feat(chips): persistent chip pool economy with shared balance card
Chip service and actions, fixed ChipBankCard with delta popup, sounds, spinner, and arena integration; chip bank migration and tests. Arena diffs are the chip-card mounts and join/leave spinner dispatches.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-14 15:38:05 -04:00
474aff734d feat(blackjack): add blackjack minigame with realtime table wiring
Engine, felt, controls, sounds, card skins, and dev popups; SSE events in the realtime hook, nav and command palette entries, stats migration, and the six blackjack test suites.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-14 15:38:05 -04:00
7ad9320c02 feat(respawn-tickets): settle attendance-based respawn tickets per mission
Tickets collection, settlement service, arma-bridge API route, one-shot ticketsSettledAt marker on missions, migration, and tests.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-14 15:37:05 -04:00
8d92e7aaa9 feat(promotions): add rank promotion ceiling with GM promote flow
Promotion service lib, ceiling field on Ranks, permission gate, migration, and GM promote button with tests.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-14 15:37:05 -04:00
f1da86ae81 feat(bot): cancel roll-calls and announce rescheduled ops
- Cancelled ops: roll-call embed edited to the cancelled state (buttons
  removed) plus a standalone cancellation notice in the ops channel;
  clears the roll-call markers and sets the new discordCancelledAt
  marker on the mission.
- Rescheduled ops (Cancelled back to Ready/Scheduled, future start):
  immediate announcement embed with the new start time and when the
  fresh roll-call goes up (usual 3-day lead, or live-in-channel when
  already due), then clears the marker so the normal flow posts a new
  roll-call. Prior RSVPs carry over.
- Hidden bot-managed discordCancelledAt field on Missions + migration.
- Bot embed poll loop handles both transitions idempotently.
2026-09-12 19:30:22 -04:00
19113e39c9 feat(awards): add award advancement series
Awards can now upgrade through a series: collection fields and migration, grant flow support, profile and account UI updates, and regression coverage.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 17:07:37 -04:00
7bf14544d1 chore(db): register new migrations and regenerate payload types
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:26:27 -04:00
ac822f259c feat(awards): add ribbon submissions collection, design validation and migration
Also scopes the MCP plugin to explicit per-collection eligibility (mcpCollections).

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:25:59 -04:00
b477103522 feat(poker): add poker stats to profiles with migration
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:25:43 -04:00
f0af778713 feat(dashboard): customizable dashboard with personal widgets
- Drag-and-drop widget arrangement (main two-column zone + sidebar) with
  per-widget span resize, persisted to Users.preferences.dashboard.layout
  via saveDashboardLayout (migration included)
- New personal widgets: Wallet, Open Negotiations, My Tickets (View all),
  Recent Notifications (per-row mark as read)
- Widgets that are empty or not visible to the viewer are omitted so they
  never render as empty drag targets
- Registers both pending migrations and regenerates payload types/schema
2026-09-10 20:03:27 -04:00
7180b0aa4c feat(missions): make code name optional, add UGC cover images
- Missions.codeName is now optional (still unique when set); migration included
- Campaign and side-op dialogs accept an optional cover image (uploadUgcImage)
- Reminder toasts, evaluation aggregates, calendar, cards and mission headers
  handle a null code name
- Mission read filter no longer hides drafts by status; visibility follows
  ownershipAndStatus.visibility only
2026-09-10 20:02:47 -04:00
6fe7dd62bd feat(voiceover): add draft status to voice scripts and hide drafts from users 2026-09-09 18:55:00 -04:00
cbe88c141b feat(opord): track per-tier best times with leaderboard column and par backfill 2026-09-09 11:37:51 -04:00
243bb8ae0d feat(minigames): add creator bank and exposure toggle schema with migrations
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-08 15:57:01 -04:00
1f99e34c0d feat(minigames): add custom minefield and radio test collections with permissions, events, and migration
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-08 14:41:18 -04:00
eaa0325b6d feat(minigames): add OPORD Recall briefing-recall minigame
- seeded OPORD generator (grid, azimuth, H-HOUR, phase lines, codewords, callsign, frequency) in pure lib src/lib/opord-recall.ts with per-tier memo windows (25/18/12s) and quiz sizes (4/6/8)
- server action submitOpordRecallResult validates input, recomputes score server-side, persists to Profiles progression.minigames.opordRecall, broadcasts XP, emits minigame:opord-recall event
- UI at /opord: briefing countdown, one-at-a-time quiz, debrief metres, tier radio group, SSE presence, REST leaderboard per tier
- profiles migration 20260908_152021 (7 additive columns) + XP hook wiring
- nav entries in command palette and NavUser Exercises submenu
- e2e spec plays a full round and asserts debrief + leaderboard row
2026-09-08 11:26:18 -04:00
caca11a60b feat(story): add Chronicle story beats system with reader states and reactions 2026-09-08 01:32:59 -04:00
d757c58c5d feat(missions): daily ready-check reminders for unfinished side ops
Five days before a player-created side op starts, if it is not yet Ready, the creator gets one in-app notification per day (via mission-tick) plus one Discord DM per day (new bot service). Per-server-local-day dedupe via hidden readyReminderWebSentAt/readyReminderDmSentAt markers. The ready-reminder type is excluded from the notification bridge to avoid double-DMing. Markers are nulled on clone.
2026-09-07 05:07:46 -04:00
a0fa8889fc feat(voiceover): add take description field to voice submissions
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-07 04:36:52 -04:00
8d6405247e feat(missions): add discord modlist hash marker field 2026-09-07 00:52:24 -04:00
92117374b7 feat(voiceover): add description and spoiler fields to voice scripts
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-07 00:34:32 -04:00
4f4e2b136f feat(missions): make campaign optional and track side-op creators
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-06 23:29:48 -04:00
f83301a923 feat(voiceover): add voice script and submission collections with profile XP
Add VoiceScripts and VoiceSubmissions collections, voiceover event types and event-log targets, the voice-submissions migration, and a voiceover XP group on Profiles counted toward total XP.

Ultraworked with [Sisyphus](https://github.com/code-yeongju/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-06 17:22:50 -04:00
447df220f5 feat(economy): add economy tick with demand simulation and price modifiers
Add the src/lib/economy service (GM baselines, deterministic per-period demand drift, price modifier computation, event emission) and the economy-tick bin. Gated by GameRules economy.enabled; period-idempotent with a cold-start observation gate.

Ultraworked with [Sisyphus](https://github.com/code-yeongju/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-06 17:22:30 -04:00
ded5d4b341 feat(economy): add market-state collection with supply/demand baselines
Introduce the market-state ledger (one doc per tradeable resource/asset), GM baseline fields on Assets/Resources, global economy knobs on Game Rules, market-state RBAC permissions, and the market-state event target option.

Ultraworked with [Sisyphus](https://github.com/code-yeongju/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-06 17:22:17 -04:00
51f7c803e0 feat(wiki): add scoped template CSS and developer HTML templates
WikiTemplates gains two fields: an optional css code field injected on
pages that use the template (selectors auto-scoped to a hash-based
.ptf-tpl-* class so templates never collide with each other or the app
shell), and a developer-only html field rendered verbatim (sanitized)
in place of the markdown body when transcluded.

- templateCss.ts scopes/sanitizes CSS, incl. nested at-rules; pages
  and the editor live preview inject scoped styles and drop the Card
  chrome in favor of a full-width article
- templateHtml.ts sanitizes HTML and splits prepared markdown around
  expansion sentinels so raw HTML renders without rehype-raw
- templates.ts adds extractTemplateNames/extractPlaceholders/
  extractDirectiveNames; prepareMarkdown threads an htmlTemplates map
- markdown pipeline gains rehype-highlight for fenced code blocks
- styles.css adds wiki prose typography + infobox demo styling
- docs: demo article and Infobox template authoring guide
2026-09-06 05:32:48 -04:00
60da363a93 feat(profile): add rich-text dossier excerpt editors
Convert the dossier personal excerpt from a plain textarea to Lexical
rich text (matching the intel excerpt) with a 1000-character plain-text
limit, and replace the static read-only cards on the profile page with
inline DossierExcerptEditors: owners edit their personal excerpt,
profiles:intel_excerpt:update holders edit the intelligence record.
Changes are validated server-side (lexicalPlaintextLength) and emit
dossier:personal-excerpt-update / dossier:intel-excerpt-update events.
2026-09-06 05:32:23 -04:00