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Author SHA1 Message Date
d757c58c5d feat(missions): daily ready-check reminders for unfinished side ops
Five days before a player-created side op starts, if it is not yet Ready, the creator gets one in-app notification per day (via mission-tick) plus one Discord DM per day (new bot service). Per-server-local-day dedupe via hidden readyReminderWebSentAt/readyReminderDmSentAt markers. The ready-reminder type is excluded from the notification bridge to avoid double-DMing. Markers are nulled on clone.
2026-09-07 05:07:46 -04:00
a2a5f7877b style: remove em-dashes from user-visible prose (wave 1) 2026-09-07 01:34:28 -04:00
db73170da1 feat(missions): schedule Friday side ops in the unit timezone
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-07 00:34:35 -04:00
0db0e5a786 feat(intelligence): add lexical briefing text helpers
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-06 23:29:50 -04:00
64babe2608 feat(intelligence): track mission completion and campaign modes 2026-08-28 00:20:47 -04:00
d94da34af2 feat(intelligence): add mission feedback reminders 2026-08-28 00:20:41 -04:00
c628f8a90b feat(missions): auto-complete past missions via mission-tick bin
Add the mission-tick Payload bin (external cron): sweeps missions
whose status is Scheduled/Active and whose scheduled calendar day
(classification.startDateTime, server-local) has fully passed and
sets them to Completed, emitting a mission:auto-complete event per
mission. Draft and terminal statuses are never touched; idempotent.
Notifies clients via the game-tick SSE path.

Logic lives in src/lib/intelligence/missionLifecycle.ts with an
integration test in tests/int/mission-lifecycle.int.spec.ts.
2026-08-25 12:30:04 -04:00
3f4403d151 feat(intelligence): refresh mission presentation 2026-08-20 19:56:41 -04:00