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Author SHA1 Message Date
a8854034d3 feat(events): Add assignment transfer event types and emit functions
Add event logging constants for assignment transfer events:
- AssignmentTransferRequest: Request initiated by user
- AssignmentTransferApprove: Leader approved transfer
- AssignmentTransferReject: Leader rejected transfer with reason
- AssignmentTransferAppeal: User appealed a rejection
- AssignmentTransferResolve: Final resolution by superuser
- AssignmentTransferComplete: Transfer completed successfully
- AssignmentTransferCancel: Transfer cancelled

Add assignment-transfers to GameEventLogs TARGET_COLLECTIONS

Add emitGameEvent support for all transfer event types in src/utils/event-log/emit.ts

This provides audit trail and notification support for the transfer workflow.
2026-08-31 23:40:08 -04:00
21f61ca33f feat(evaluations): add permissions and event logging
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-08-27 18:36:04 -04:00
3dfdc8916d feat(arma): track player kills from sync events 2026-08-26 18:05:51 -04:00
485e26bbda feat(realtime): publish user-scoped update events 2026-08-21 00:25:20 -04:00
6685fe68cd style(lib): format shared libraries and remove unused imports 2026-08-16 23:27:51 -04:00
6419c9676f feat(helpdesk): add ticket event log wiring
Add ticket:create/reply/status-change/assign event types, extend the emit targetCollection union, and register tickets in GameEventLogs target collections.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-08-16 18:12:19 -04:00
89b8474e23 feat(market): add trading marketplace with listings, haggling, and NPC vendors
Tarkov-style flea market where users list locker items at a fixed price
and buyers pay through the banking system; items transfer directly
into the buyer's locker.

- market-listings + market-negotiations collections and the market page
  with search/rarity filters and a Countdown timer on each card
- service lib (buyListing with partial-quantity + negotiated-price
  support, clean-stock rule, creditLockerQuantity, auto pricing)
- negotiation flow: make/accept/reject/counter/withdraw, strictly-
  increasing buyer offers, NPC vendor auto-resolution
- NPC vendors: game-npcs attribution, patience meter, dialogue, chat
  bubbles, historical threads dialog
- 30d user / 7d auto listing durations, market-tick bin for expiry +
  vendor restock, SSE notify on tick
- market event types + game-npcs/market target collections in the
  event log; sidebar Market entry under Logistics
- partial-quantity purchases (buyListing/buyMarketListing/makeMarketOffer)
  with full int test coverage (25 tests)
2026-08-10 16:05:57 -04:00
9a565986e9 feat(locker): add event logging for locker and loadout actions 2026-08-02 14:32:42 -04:00
ee87bd3023 feat(banking): add banking server actions and event logging 2026-08-02 04:10:37 -04:00
75a1c8ed9a feat(logistics): add shipments collection with dispatch, transit, and arrival processing 2026-08-02 02:03:50 -04:00
59769076ff feat: add GameEventLogs collection and event emission infrastructure
- New game-event-logs collection with timestamp, type, message, actor,
  structure, targetCollection/targetId, and data (JSON) fields
- EventTypes constants registry for modular event category management
- emitGameEvent() utility for emitting events from server actions and hooks
- Register collection in Payload config
- Document event log system architecture in AGENTS.md
2026-07-28 16:08:04 -04:00