- NarrativeEvents collection redesigned with flowData JSON (React Flow format)
- Custom admin field component: NarrativeFlowEditor with @xyflow/react
- Three node types: NarrativeBeat (blue), Choice (amber), Outcome (emerald)
- NodeEditDialog with type-specific forms replacing prompt() editing
- Right-click context menu (Delete node/edge with Radix primitives)
- Dynamic handles on Choice nodes (one per option)
- Dark-themed canvas with MiniMap, Controls, and animated edges
- All changes sync bidirectionally with Payload form state
- AGENTS.md updated with architecture docs
- Client-side EventLedger component that queries game-event-logs REST API
for a given structureId and renders a scrollable feed
- Actor name prefix with 'You' substitution for the current user, messages
lowercased to fit sentence syntax
- Multi-select dropdown filter (shadcn DropdownMenuCheckboxItem) for event
types with PascalCase formatting
- Narrative/GM events (system: false) styled with amber accent + book icon
- Smart refresh: smooth re-fetch without clearing existing entries, 30s
polling interval, and instant refreshKey trigger from parent actions
- New game-event-logs collection with timestamp, type, message, actor,
structure, targetCollection/targetId, and data (JSON) fields
- EventTypes constants registry for modular event category management
- emitGameEvent() utility for emitting events from server actions and hooks
- Register collection in Payload config
- Document event log system architecture in AGENTS.md
Server action: remove 'other.id === entryId' exclusion from the
split overlap scan so the source item's own footprint is treated
as occupied, forcing the split to find a different position.
UI: disable the split button via findEmptySpot check when no room
exists for the split stack, preventing a failed action.
- Move storage overview from /logistics/storage to /logistics root
- Rename page heading and sidebar label from Storage to Structures
- Update back link on structure detail page
- Remove old /logistics/storage route
ManageStorageDialog now calls router.refresh() after deposit,
withdraw, and transfer so the grid view reflects changes.
Await fetchData() before refreshing.
Resource labels now use pluralize() for correct unit display
(e.g. "1 liter" vs "3 liters").
- Withdraw/Transfer tabs: max = currently stored amount of selected resource
- Deposit tab: max = remaining capacity divided by resource massPerUnit
- Amount auto-clamps when resource selection changes
- Show 'Max: X' hint below each amount input
- Replace static descriptions in admin fields with dynamic `TickDurationDescription` components.
- Add minimum and maximum constraints to duration fields in various schemas.
- Update `TickDurationDescription` to use `useField` hook for better form integration.
- Added Google Fonts import for `Geist` and `Geist Mono` to `styles.css`.
- Aligned, cleaned styling variables and properties consistently.
- Updated `seedUsers.ts` to include a developer role.
- Introduced `bun.lock` file for dependency management.