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Author SHA1 Message Date
d757c58c5d feat(missions): daily ready-check reminders for unfinished side ops
Five days before a player-created side op starts, if it is not yet Ready, the creator gets one in-app notification per day (via mission-tick) plus one Discord DM per day (new bot service). Per-server-local-day dedupe via hidden readyReminderWebSentAt/readyReminderDmSentAt markers. The ready-reminder type is excluded from the notification bridge to avoid double-DMing. Markers are nulled on clone.
2026-09-07 05:07:46 -04:00
a2a5f7877b style: remove em-dashes from user-visible prose (wave 1) 2026-09-07 01:34:28 -04:00
8d6405247e feat(missions): add discord modlist hash marker field 2026-09-07 00:52:24 -04:00
4f4e2b136f feat(missions): make campaign optional and track side-op creators
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-06 23:29:48 -04:00
e3c4eada09 feat(bot): add post-mission evaluation reminder DMs
Sends one-shot DMs once a mission is evaluable asking members to rate their leadership (and leaders to rate subordinates), gated by a new evaluationRemindersSentAt marker on Missions with its migration. Adds the /remind-evaluations staff command (manual trigger/sweep) and DISCORD_EVALUATION_POLL_MS config; updates bot and root docs.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-06 01:24:17 -04:00
64babe2608 feat(intelligence): track mission completion and campaign modes 2026-08-28 00:20:47 -04:00
0771424446 feat(campaigns): let members create and own campaigns 2026-08-26 00:53:17 -04:00
824b03ec49 feat(missions): add redacted objective toggle
Mission objectives gain a redacted checkbox. Redacted objectives are
shown block-redacted to players; mission managers, authors, and Zeus
see the real text (via tooltip) and can toggle the flag from the
mission detail page. Toggles emit mission:objective-redacted-toggle
events. Also registers the mission:auto-complete event type used by
the upcoming mission-tick bin.
2026-08-25 12:27:52 -04:00
c0d00fc113 fix(auth): reject MCP API-key sessions in user auth paths
With the MCP plugin enabled, payload.auth() can return a
payload-mcp-api-keys doc instead of a User. Add an isPayloadUser
type guard and use it in every server action, page, and route that
treats the auth result as a real user, so API-key sessions can no
longer pass user auth checks. hasRoles now explicitly requires a
users-collection doc.
2026-08-25 12:27:35 -04:00
4ad49d3b95 fix(discord): send mission roll calls once 2026-08-21 01:56:12 -04:00
653caa8064 feat(rbac): migrate collection access controls to RBAC permissions
Replace legacy isDeveloper/isAdmin/hasRoles checks with
hasPermission/requirePermission across all collections. Add roleDocs
relationship to Users, enlistmentDate to Profiles, and field-level
intel_excerpt permission gate on Profiles. Auto-generated payload-types
updated to reflect the new Roles collection and roleDocs field.
2026-08-19 19:47:51 -04:00
2acf52788f style(collections): format Payload collection configs 2026-08-16 23:27:51 -04:00
dcf8a03dea feat(missions): add cover image and redesign mission detail page with hero header
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-08-12 16:21:07 -04:00
11afd905f5 feat(campaigns): add cover image and mission stats to campaign cards
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-08-12 16:21:04 -04:00
b14e04c487 feat(factions): add player-faction type, reputation, relationships, and cover image
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-08-12 16:21:03 -04:00
f065aa6796 feat(missions): add RSVP attendance collection and detail UI 2026-08-12 12:38:53 -04:00
35d992e597 fix: update campaign access control to allow authenticated users
- Add read access rule allowing any logged-in user to view campaigns
2026-07-31 20:04:12 -04:00
a3e88ef9fa feat: add mission access control with assignment-based permissions
- Add commandAssignments and intelAssignments to GameRules global
- Implement role-based read access for missions (developer, admin, command, intel)
- Add visibility levels: unit, leadership, intel, private
- Restrict draft missions to authors, zeus, command, and intel
- Change faction field from text to relationship in missions
- Make missionFile optional in game setup
2026-07-31 20:03:35 -04:00
0280d564f9 feat: add faction ownership to game-structures and relax factions read access
- Allow authenticated users to read factions (was developer-only)
- Add optional faction relationship field to game-structures
- Regenerate payload-types.ts
2026-07-27 19:19:41 -04:00
ff1f44832e feat: add approval status field to multiple collections with filtering for developer roles 2026-01-09 02:23:04 -05:00
2eb38c7a82 feat: enhance form descriptions with dynamic tick calculations and validations
- Replace static descriptions in admin fields with dynamic `TickDurationDescription` components.
- Add minimum and maximum constraints to duration fields in various schemas.
- Update `TickDurationDescription` to use `useField` hook for better form integration.
2026-01-09 01:50:55 -05:00
9426f12574 feat: add resources to technology schema, improve version display, and introduce migration for resource costs on technologies 2025-12-23 01:01:30 -05:00
Z8MB1E
2e695bd43f feat: application staging deployment (ensure better commits after this) 2025-12-15 01:14:30 -05:00