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Author SHA1 Message Date
1b0e4ed074 feat(poker): grade hand ranks on a progressive style ladder
Every made hand maps to a presentation tier from high card (no styling) through brass, silver, and gold pairs to a sapphire straight flush and a royal flush prismatic treatment. The live hand hint carries the tier, so the you-have placard glows with your hand's rank, and royals now read as royal flush.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 17:30:03 -04:00
16a44d3fc5 feat(poker): redesign felt as diegetic oval with toolbar and viewer cards
The table becomes a full oval racetrack with a center deck and pot plaque, perimeter seats as compact pills with stack-first readouts that flash on change, betting actions mounted on the felt near the viewer, your own cards dealt onto the bottom rail at community-card size, directional popups, and gated start and waiting-room polish.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 17:07:28 -04:00
1fb0165c12 feat(poker): add sit-and-go tables UI, felt styles, realtime events and navigation
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-11 03:25:43 -04:00
a7c50c5fd0 feat(campaigns): add one-shot glitch hover effects for official campaign cards 2026-09-09 19:42:50 -04:00
03c76154da fix(wiki): remove callout icon top margin and first-child spacing
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-09-06 23:29:46 -04:00
51f7c803e0 feat(wiki): add scoped template CSS and developer HTML templates
WikiTemplates gains two fields: an optional css code field injected on
pages that use the template (selectors auto-scoped to a hash-based
.ptf-tpl-* class so templates never collide with each other or the app
shell), and a developer-only html field rendered verbatim (sanitized)
in place of the markdown body when transcluded.

- templateCss.ts scopes/sanitizes CSS, incl. nested at-rules; pages
  and the editor live preview inject scoped styles and drop the Card
  chrome in favor of a full-width article
- templateHtml.ts sanitizes HTML and splits prepared markdown around
  expansion sentinels so raw HTML renders without rehype-raw
- templates.ts adds extractTemplateNames/extractPlaceholders/
  extractDirectiveNames; prepareMarkdown threads an htmlTemplates map
- markdown pipeline gains rehype-highlight for fenced code blocks
- styles.css adds wiki prose typography + infobox demo styling
- docs: demo article and Infobox template authoring guide
2026-09-06 05:32:48 -04:00
28ced660c0 feat(wiki): add wiki navigation and styles
Extract the static sidebar nav data into sidebarData.ts and add a Wiki
entry (BookOpen) to the main nav. Adds scoped markdown styles
(columns, footnotes, note/warning callouts) under .wiki-markdown.
2026-09-05 00:02:20 -04:00
d952a33ee7 feat(awards): render backgroundImage as faded backdrop on medal cards 2026-09-02 16:14:03 -04:00
18e48243b3 style(commendation): update commendation card styles for improved layout 2026-08-28 19:18:22 -04:00
b9999fceff Merge branch 'feat/tarkov-locker-ui'
# Conflicts:
#	TODO.md
#	src/components/frontend/eod/MinesweeperBoard.tsx
#	src/migrations/index.ts
2026-08-28 18:26:00 -04:00
ff0e9e9235 style(locker): remove duplicate grid background from locker UI 2026-08-28 18:23:09 -04:00
9e822c037b style(frontend): add textured inventory surfaces 2026-08-28 01:20:33 -04:00
ab86be05ae feat(awards): add commendation color field and update award sorting 2026-08-28 00:54:25 -04:00
432929cc29 feat(awards): finish award profile presentation 2026-08-21 15:40:33 -04:00
282ca9eddf feat(xp): animate sidebar gains 2026-08-21 00:25:33 -04:00
b024bcf2da style(ui): add theme-matching scrollbars across the frontend 2026-08-11 23:25:47 -04:00
a466ed54ed feat(locker): add command palette search
- Add LockerSearch component with Search button and ⌘K shortcut
- Add search.ts with buildSearchEntries, buildAssetStats, resolveAssetRef
- Add command.tsx shadcn component (cmdk dependency)
- Group search results by asset type with quantities and location chips
- Show stats: slot, capacity, ammo, weight, NVG generation, rarity
- Support navigation: weapon → customize, attachment → parent customize
- Add locker-search-highlight animation for 3s amber pulse feedback
- Add cmdk@^1.1.1 dependency
2026-08-02 18:50:07 -04:00
83d5b85247 feat(sidebar): enhance sidebar navigation and improve org chart styling 2026-08-02 03:14:30 -04:00
dd6bcd30dc feat: switch to Bun, add fonts and styling, update components and UI, add basic front-end
- Added Google Fonts import for `Geist` and `Geist Mono` to `styles.css`.
- Aligned, cleaned styling variables and properties consistently.
- Updated `seedUsers.ts` to include a developer role.
- Introduced `bun.lock` file for dependency management.
2025-12-16 23:26:52 -05:00
Z8MB1E
2e695bd43f feat: application staging deployment (ensure better commits after this) 2025-12-15 01:14:30 -05:00
Z8MB1E
4d639387f4 feat: initial payload scaffolding 2025-10-24 02:07:13 -04:00
Z8MB1E
e4a367489f feat: initial commit 2025-10-15 14:03:31 -04:00