diff --git a/CHANGELOG.md b/CHANGELOG.md index f4936ac..6556481 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,29 @@ # Changelog +# v0.3.0 + +Personnel gets a real promotion pipeline, ops move through their lifecycle on their own, and the tech tree becomes fully editable on the canvas. + +### Features + +- **Promotion nominations**: any member can put a peer forward for promotion from their profile. Division leaders review the nominations for their people, endorse or decline them with a note, and command handles the final call. Everyone in the chain gets notified as a nomination moves, and the new Promotions page under Personnel collects your submissions, your division's queue, and recent decisions. +- **Leadership transfers**: a division leader can start removing a member from their division right from the roster. Nothing moves until command approves the request, so no one is dropped by accident. The member lands in the Infantry assignment that command has configured, the transfers page tracks pending and past requests, and the person involved hears about each step. +- **Missions manage their own status**: an op flips to Active the moment its start time arrives and to Completed once its scheduled window has passed, so status reflects reality without anyone clicking through. Side ops are created as quiet drafts: they sit as Ready with no roll-call until the creator marks them Scheduled, which is the moment the Discord sign-up embed goes up. +- **Tech tree canvas editing**: staff can drag a whole multi-selection at once, move an entire category by its header, and snap cards to the grid with a toggle that remembers your choice. Connection lines are editable now too: add a bend to a link, drag it where you want, or double-click to remove it. Lines route around cards they are not connected to instead of cutting through them. +- **Accessory gear**: flashlights and lasers get their own asset type, fitting the same equipment slots as optics, muzzles, and bipods, with their own locker colour and label. + +### Improvements + +- **Roll calls**: the Discord sign-up embed goes up three days before a Scheduled op starts and no longer fires for a side op that is still a draft. The old "Ready check" reminder is now a "Schedule check" that nudges creators to commit their op. +- **Arma catalog import**: staff tooling can pull inventory icons out of the game files and bring them into the asset catalog, so imported gear can carry proper artwork. +- **AI compose**: drafts now come from a faster model that keeps replies focused on the writing. + +### Fixes + +- Ctrl/Cmd-clicking to select several tech tree cards no longer opens the side panel over the canvas. + +--- + # v0.2.59 Your in-game wallet and web bank account now talk to each other, and staff get a visual editor for the technology tree.