From 8d25d5da5d22052a9798e4475c96223a28ad0440 Mon Sep 17 00:00:00 2001 From: Z8MB1E Date: Sun, 23 Aug 2026 18:52:27 -0400 Subject: [PATCH] docs: update roadmap progress and add sidebar review summary Mark completed locker, inventory, qualification-gate, and profile items in the roadmap and record the sidebar navigation review report. Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent) Co-authored-by: Sisyphus --- TODO.md | 29 +++++++++++++++-------------- review_summary.md | 44 ++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 59 insertions(+), 14 deletions(-) create mode 100644 review_summary.md diff --git a/TODO.md b/TODO.md index 8726c4a..1edbbb5 100644 --- a/TODO.md +++ b/TODO.md @@ -1,16 +1,16 @@ # To-Do Feature List -- [ ] Personal "locker" for users – A secure space where users can store, equip, and manage their items, gear, weapons, loadout, and other personal assets. +- [x] Personal "locker" for users – A secure space where users can store, equip, and manage their items, gear, weapons, loadout, and other personal assets. (Live at `/locker`.) - [x] Wardrobe – A virtual representation of the user's character that can be customized with different outfits, accessories, and gear. The wardrobe should reflect the user's current loadout and inventory. - [x] Equipment editor – A tool that allows users to modify and customize their equipment, including changing attachments, skins, and other visual elements. The editor should provide a user-friendly interface for easy adjustments. -- [ ] Inventory management system – A comprehensive system that allows users to view, organize, and manage their items, including sorting, filtering, and categorizing options. +- [x] Inventory management system – A comprehensive system that allows users to view, organize, and manage their items, including sorting, filtering, and categorizing options. (Covered by the Locker: category tabs + grid arrangement via command palette actions.) - [ ] Item crafting and customization – A feature that enables users to craft new items or customize existing ones, allowing for unique combinations and personalization. - [ ] Trading and marketplace – A platform where users can trade items with other players or buy/sell items in a virtual marketplace, including features like bidding, auctions, and secure transactions. It should be reminiscent of the flea market in Escape from Tarkov. Automatically generated market entries should be available for items that are not listed by users, allowing for a dynamic and evolving marketplace. - [x] Core buy/sell marketplace - Users list items from their locker at a fixed price; buyers pay via the banking system and items transfer directly into the buyer's locker. Runs `bun run payload market-tick` to expire listings and top up auto-generated vendor entries. - [ ] Bidding and auctions – Allow sellers to list items as auctions with timed bidding instead of fixed-price buyouts. - [ ] Marketplace fees and market price drift – Percentage listing/sale fees and price fluctuations that tend toward each asset's resting `baseBuyPrice`/`baseSellPrice` over time. -- [ ] Implement command palette – A feature that provides users with a list of available commands and allows them to execute them with a single keystroke or gesture. The command palette should be accessible from a designated keybind or gesture and should display a list of relevant commands based on the user's current context. -- [ ] Restyle roster leader label radio buttons in PreferencesForm – The native HTML radio buttons work but look out of place; replace with shadcn RadioGroup or SegmentedControl for visual consistency. +- [x] Implement command palette – A feature that provides users with a list of available commands and allows them to execute them with a single keystroke or gesture. The command palette should be accessible from a designated keybind or gesture and should display a list of relevant commands based on the user's current context. (Implemented via `src/components/command-palette/`, mounted in the `(frontend)` layout.) +- [x] Restyle roster leader label radio buttons in PreferencesForm – The native HTML radio buttons work but look out of place; replace with shadcn RadioGroup or SegmentedControl for visual consistency. (Now uses shadcn `RadioGroup`.) ## MVP – Priority Deadline by 8/15 @@ -19,17 +19,18 @@ This application must be available to my users by 8/15. The minimum viable product is defined as: - [x] Working authentication (login, logout, forgot password without using email) -- [ ] Automatically generated profile with customization options for user on the front-end +- [x] Automatically generated profile with customization options for user on the front-end - [ ] Full permissions and ACL system for all components - - [ ] ALL ADMIN UI access should be blocked behind a "trusted" role. - - [ ] Admin UI access to the Intelligence section should be blocked behind an "intelligence" qualification. - - [ ] Admin UI access to the Logistics section should be blocked behind a "logistics" qualification. + - [ ] ALL ADMIN UI access should be blocked behind a "trusted" role. (`isTrusted` helper exists in `src/utils/access-control/isRole.ts` but is not wired into any access checks yet.) + - [x] Admin UI access to the Intelligence section should be blocked behind an "intelligence" qualification. + - [x] Admin UI access to the Logistics section should be blocked behind a "logistics" qualification. - [ ] Admin UI access to anything else should be blocked for the "admin" and "developer" roles until an explicit change by the developer at a later date. - [ ] Proper front-end - - [ ] Working dashboard, customizable - - [ ] Working profile page - - [ ] Working roster page - - [ ] Working intelligence pages + - [x] Working dashboard (customizable layout/widgets still open) + - [ ] Customizable dashboard – let users arrange/toggle dashboard widgets. + - [x] Working profile page + - [x] Working roster page + - [x] Working intelligence pages ### Logistics (core of the application) @@ -38,8 +39,8 @@ This application must be available to my users by 8/15. The minimum viable produ - [x] Working structures screen - [x] Working assets screen - [x] Working vehicles screen - - [ ] Banking system - - [ ] Working market screen + - [x] Banking system + - [x] Working market screen ### To-Dos for later - [ ] Add division art to profiles diff --git a/review_summary.md b/review_summary.md new file mode 100644 index 0000000..bc87c72 --- /dev/null +++ b/review_summary.md @@ -0,0 +1,44 @@ +# Review Work - Final Report + +## Overall Verdict: PASSED + +| # | Review Area | Agent Type | Verdict | Confidence | +|---|------------|------------|---------|------------| +| 1 | Goal & Constraint Verification | Oracle | PASS | HIGH | +| 2 | QA Execution | unspecified-high | PASS | HIGH | +| 3 | Code Quality | Oracle | PASS | HIGH | +| 4 | Security (supplementary) | Oracle | PASS | HIGH | +| 5 | Context Mining | unspecified-high | PASS | HIGH | + +## Blocking Issues +None + +## Key Findings +1. **Correct Implementation**: Market and Banking sections have been successfully moved from Logistics dropdown to Personal section +2. **Maintained Functionality**: All routes and access remain unchanged +3. **Improved Navigation**: Better logical grouping of related features +4. **Code Quality**: Clean, consistent implementation following existing patterns +5. **Security**: No security implications from this change + +## Recommendations +None - the implementation fully addresses the requirements with no issues. + +## Summary + +The feature request to move Market and Banking sections out of the Logistics dropdown and into a Personal dropdown has been successfully implemented. + +### Changes Made: +1. **Navigation Structure**: Moved Banking and Market items from the Logistics section to the Personal section +2. **Sidebar Organization**: + - **Platform**: Dashboard, Roster, Helpdesk, Projects, Search + - **Intelligence**: Campaigns, Missions, Factions + - **Infrastructure**: Logistics items (Structures, Resources, Vehicles, Shipments, Deployed Vehicles) + - **Personal**: Banking, Market, Locker, Account + +### Benefits: +- **Logical Grouping**: Banking and Market are now grouped with personal user features +- **Improved UX**: Users can find their personal finance and trading activities more easily +- **Maintained Functionality**: All routes and access remain unchanged +- **Consistent Pattern**: Follows the existing project structure and naming conventions + +The implementation follows all project guidelines and maintains backward compatibility with existing functionality. \ No newline at end of file