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feat(xp): animate sidebar gains

This commit is contained in:
Jason Fraley 2026-08-21 00:25:33 -04:00
parent 485e26bbda
commit 282ca9eddf
4 changed files with 76 additions and 3 deletions

View file

@ -4,6 +4,7 @@ import config from "@payload-config";
import { getPayload } from "payload";
import { emitGameEvent } from "@/utils/event-log/emit";
import { EventTypes } from "@/utils/event-log/eventTypes";
import { broadcastToUser } from "@/lib/realtime/bus";
interface ActionResult<T = undefined> {
success: boolean;
@ -100,6 +101,11 @@ export async function submitFlappyScore(input: {
overrideAccess: true,
depth: 0,
});
broadcastToUser("profile-update", Number(user.id), {
reason: "xp",
xpGained: runXp,
profileId: profile.id,
});
if (passes > 0) {
await emitGameEvent(payload, {

View file

@ -298,6 +298,23 @@
}
}
@keyframes xp-gain {
0% {
opacity: 0;
transform: translateX(0.35rem);
}
15% {
opacity: 1;
}
75% {
opacity: 1;
}
100% {
opacity: 0;
transform: translateX(-1.1rem);
}
}
.locker-search-highlight {
animation: locker-search-pulse 1.1s ease-in-out infinite;
box-shadow: 0 0 0 3px rgb(251 191 36 / 0.9);
@ -331,4 +348,4 @@
*::-webkit-scrollbar-corner {
background: transparent;
}
}

View file

@ -1,12 +1,42 @@
"use client";
import { useEffect, useRef, useState } from "react";
import { Item, ItemContent, ItemHeader, ItemTitle } from "@/components/ui/item";
import { Progress } from "@/components/ui/progress";
import { SparkleIcon } from "lucide-react";
import type { ResolvedLevel } from "@/utils/xp/resolveLevel";
import { PROFILE_UPDATE_EVENT, type ProfileUpdateDetail } from "@/hooks/useGameTick";
const XPDisplay = ({ xpLevel }: { xpLevel: ResolvedLevel }) => {
const { levelName, progress, xp, nextLevelXP } = xpLevel;
const [xpGain, setXpGain] = useState<number | null>(null);
const [xpGainId, setXpGainId] = useState(0);
const lastGainRef = useRef<{ amount: number; at: number } | null>(null);
useEffect(() => {
let clearTimer: ReturnType<typeof setTimeout> | null = null;
const handleProfileUpdate = (event: Event) => {
const detail = (event as CustomEvent<ProfileUpdateDetail>).detail;
if (!detail || typeof detail.xpGained !== "number" || detail.xpGained <= 0) return;
const now = Date.now();
if (lastGainRef.current?.amount === detail.xpGained && now - lastGainRef.current.at < 500) {
return;
}
lastGainRef.current = { amount: detail.xpGained, at: now };
setXpGain(detail.xpGained);
setXpGainId((id) => id + 1);
if (clearTimer) clearTimeout(clearTimer);
clearTimer = setTimeout(() => setXpGain(null), 1500);
};
window.addEventListener(PROFILE_UPDATE_EVENT, handleProfileUpdate);
return () => {
if (clearTimer) clearTimeout(clearTimer);
window.removeEventListener(PROFILE_UPDATE_EVENT, handleProfileUpdate);
};
}, []);
return (
<Item>
@ -15,7 +45,18 @@ const XPDisplay = ({ xpLevel }: { xpLevel: ResolvedLevel }) => {
<SparkleIcon />
<div className="flex flex-col items-end">
<span className="uppercase">{levelName}</span>
<span className="text-2xl font-bold uppercase">{xp.toLocaleString()}</span>
<span className="relative text-2xl font-bold uppercase flex flex-row items-center">
{xp.toLocaleString()}
{xpGain !== null && (
<span
key={`${xpGain}-${xpGainId}`}
className="pointer-events-none absolute right-full top-0 mr-2 whitespace-nowrap text-sm font-bold normal-case text-emerald-400 animate-[xp-gain_1.5s_ease-out_forwards]"
aria-live="polite"
>
+{xpGain.toLocaleString()} XP
</span>
)}
</span>
</div>
</ItemTitle>
</ItemHeader>

View file

@ -1,8 +1,10 @@
"use client";
import { useCallback, useEffect, useRef, useState } from "react";
import { useRouter } from "next/navigation";
import { type FlappyStats, submitFlappyScore } from "@/app/(frontend)/flappy/actions";
import { PROFILE_UPDATE_EVENT } from "@/hooks/useGameTick";
import { playFlap, playHit, playXp } from "./sounds";
const CANVAS_W = 420;
@ -330,6 +332,7 @@ export function FlappyBird({
onGameRecorded?: () => void;
onPhaseChange?: (phase: Phase) => void;
}) {
const router = useRouter();
const canvasRef = useRef<HTMLCanvasElement | null>(null);
const wrapperRef = useRef<HTMLDivElement | null>(null);
const phaseRef = useRef<Phase>("ready");
@ -399,6 +402,12 @@ export function FlappyBird({
onGameRecorded?.();
if (res.data.xpEarned > 0) {
playXp();
window.dispatchEvent(
new CustomEvent(PROFILE_UPDATE_EVENT, {
detail: { reason: "xp", xpGained: res.data.xpEarned },
}),
);
window.setTimeout(() => router.refresh(), 1700);
}
setLastRun({
score: finalScore,
@ -414,7 +423,7 @@ export function FlappyBird({
});
}
},
[onGameRecorded],
[onGameRecorded, router],
);
const handleGameOverRef = useRef(handleGameOver);